<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: EA buys Pandemic Studios/BioWare for $860 million</title>
	<atom:link href="http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/feed/" rel="self" type="application/rss+xml" />
	<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/</link>
	<description>News About Tech, Money and Innovation</description>
	<lastBuildDate>Mon, 13 Feb 2012 08:02:19 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: Electronic Arts beats quarterly estimates but offers pessimistic guidance &#124; VentureBeat</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-41725</link>
		<dc:creator><![CDATA[Electronic Arts beats quarterly estimates but offers pessimistic guidance &#124; VentureBeat]]></dc:creator>
		<pubDate>Wed, 01 Feb 2012 21:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-41725</guid>
		<description><![CDATA[[...] Old Republic, which has been in the making for more than five years, was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $860 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Old Republic, which has been in the making for more than five years, was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $860 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EA executive touts opening day for Star Wars: The Old Republic &#124; Online Games News &#124; Game Central &#124; Game, New and updates</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40771</link>
		<dc:creator><![CDATA[EA executive touts opening day for Star Wars: The Old Republic &#124; Online Games News &#124; Game Central &#124; Game, New and updates]]></dc:creator>
		<pubDate>Tue, 27 Dec 2011 02:15:51 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40771</guid>
		<description><![CDATA[[...] Old Republic, which has been in the making for more than five years, was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $860 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Old Republic, which has been in the making for more than five years, was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $860 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EA executive touts opening day for Star Wars: The Old Republic : Marketers-Network</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40651</link>
		<dc:creator><![CDATA[EA executive touts opening day for Star Wars: The Old Republic : Marketers-Network]]></dc:creator>
		<pubDate>Tue, 20 Dec 2011 18:19:49 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40651</guid>
		<description><![CDATA[[...] Old Republic has been in the making for more than five years was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $ 860 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Old Republic has been in the making for more than five years was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $ 860 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EA executive touts opening day for Star Wars: The Old Republic &#171; Go Digital Apps</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40650</link>
		<dc:creator><![CDATA[EA executive touts opening day for Star Wars: The Old Republic &#171; Go Digital Apps]]></dc:creator>
		<pubDate>Tue, 20 Dec 2011 18:16:18 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40650</guid>
		<description><![CDATA[[...] Old Republic has been in the making for more than five years was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $860 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Old Republic has been in the making for more than five years was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $860 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EA executive touts opening day for Star Wars: The Old Republic &#124; VentureBeat</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40649</link>
		<dc:creator><![CDATA[EA executive touts opening day for Star Wars: The Old Republic &#124; VentureBeat]]></dc:creator>
		<pubDate>Tue, 20 Dec 2011 18:09:04 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40649</guid>
		<description><![CDATA[[...] Old Republic has been in the making for more than five years was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $860 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Old Republic has been in the making for more than five years was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $860 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Review: Should you buy Star Wars: The Old Republic? &#124; ironshieldtechng.com</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40629</link>
		<dc:creator><![CDATA[Review: Should you buy Star Wars: The Old Republic? &#124; ironshieldtechng.com]]></dc:creator>
		<pubDate>Mon, 19 Dec 2011 19:59:23 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40629</guid>
		<description><![CDATA[[...] Arts has much riding on The Old Republic, which was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $860 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Arts has much riding on The Old Republic, which was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $860 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Review: Should you buy Star Wars: The Old Republic? &#124; VentureBeat</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40616</link>
		<dc:creator><![CDATA[Review: Should you buy Star Wars: The Old Republic? &#124; VentureBeat]]></dc:creator>
		<pubDate>Mon, 19 Dec 2011 15:01:08 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40616</guid>
		<description><![CDATA[[...] Arts has much riding on The Old Republic, which was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $860 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Arts has much riding on The Old Republic, which was a major reason why the publisher purchased development studio BioWare (and the now defunct Pandemic) for $860 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Star Wars: The Old Republic debuts on Tuesday as one of the most ambitious games ever &#124; World of Warcraft &#124; Learn About World of Warcraft</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40615</link>
		<dc:creator><![CDATA[Star Wars: The Old Republic debuts on Tuesday as one of the most ambitious games ever &#124; World of Warcraft &#124; Learn About World of Warcraft]]></dc:creator>
		<pubDate>Mon, 19 Dec 2011 09:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40615</guid>
		<description><![CDATA[[...] million in 2005. Elevation partner John Riccitiello was afterwards named CEO of Electronic Arts and EA announced it would acquire BioWare/Pandemic for $860 million in Oct 2007, with a understanding shutting in 2008. One of a reasons that BioWare/Pandemic had [...]]]></description>
		<content:encoded><![CDATA[<p>[...] million in 2005. Elevation partner John Riccitiello was afterwards named CEO of Electronic Arts and EA announced it would acquire BioWare/Pandemic for $860 million in Oct 2007, with a understanding shutting in 2008. One of a reasons that BioWare/Pandemic had [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Star Wars: The Old Republic debuts on Tuesday as one of the most ambitious games ever &#124; Tech News Aggregator</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40607</link>
		<dc:creator><![CDATA[Star Wars: The Old Republic debuts on Tuesday as one of the most ambitious games ever &#124; Tech News Aggregator]]></dc:creator>
		<pubDate>Sun, 18 Dec 2011 17:53:39 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40607</guid>
		<description><![CDATA[[...] $300 million in 2005. Elevation partner John Riccitiello was then named CEO of Electronic Arts and EA announced it would acquire BioWare/Pandemic for $860 million in October 2007, with the deal closing in 2008. One of the reasons that BioWare/Pandemic had [...]]]></description>
		<content:encoded><![CDATA[<p>[...] $300 million in 2005. Elevation partner John Riccitiello was then named CEO of Electronic Arts and EA announced it would acquire BioWare/Pandemic for $860 million in October 2007, with the deal closing in 2008. One of the reasons that BioWare/Pandemic had [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Star Wars: The Old Republic debuts on Tuesday as one of the most ambitious games ever : Marketers-Network</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40606</link>
		<dc:creator><![CDATA[Star Wars: The Old Republic debuts on Tuesday as one of the most ambitious games ever : Marketers-Network]]></dc:creator>
		<pubDate>Sun, 18 Dec 2011 17:20:03 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40606</guid>
		<description><![CDATA[[...] $ 300 million in 2005. Elevation partner John Riccitiello was then named CEO of Electronic Arts and EA announced it would acquire BioWare/Pandemic for $ 860 million in October 2007, with the deal closing in 2008. One of the reasons that BioWare/Pandemic had [...]]]></description>
		<content:encoded><![CDATA[<p>[...] $ 300 million in 2005. Elevation partner John Riccitiello was then named CEO of Electronic Arts and EA announced it would acquire BioWare/Pandemic for $ 860 million in October 2007, with the deal closing in 2008. One of the reasons that BioWare/Pandemic had [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Star Wars: The Old Republic debuts on Tuesday as one of the most ambitious &#8230; &#124; Online Games News &#124; Game Central &#124; Game, New and updates</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40605</link>
		<dc:creator><![CDATA[Star Wars: The Old Republic debuts on Tuesday as one of the most ambitious &#8230; &#124; Online Games News &#124; Game Central &#124; Game, New and updates]]></dc:creator>
		<pubDate>Sun, 18 Dec 2011 17:13:47 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40605</guid>
		<description><![CDATA[[...] $300 million in 2005. Elevation partner John Riccitiello was then named CEO of Electronic Arts and EA announced it would acquire BioWare/Pandemic for $860 million in October 2007, with the deal closing in 2008. One of the reasons that BioWare/Pandemic had [...]]]></description>
		<content:encoded><![CDATA[<p>[...] $300 million in 2005. Elevation partner John Riccitiello was then named CEO of Electronic Arts and EA announced it would acquire BioWare/Pandemic for $860 million in October 2007, with the deal closing in 2008. One of the reasons that BioWare/Pandemic had [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Star Wars: The Old Republic debuts on Tuesday as one of the most ambitious games ever &#124; Social Network Background Check</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40603</link>
		<dc:creator><![CDATA[Star Wars: The Old Republic debuts on Tuesday as one of the most ambitious games ever &#124; Social Network Background Check]]></dc:creator>
		<pubDate>Sun, 18 Dec 2011 16:16:15 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40603</guid>
		<description><![CDATA[[...] $300 million in 2005. Elevation partner John Riccitiello was then named CEO of Electronic Arts and EA announced it would acquire BioWare/Pandemic for $860 million in October 2007, with the deal closing in 2008. One of the reasons that BioWare/Pandemic had [...]]]></description>
		<content:encoded><![CDATA[<p>[...] $300 million in 2005. Elevation partner John Riccitiello was then named CEO of Electronic Arts and EA announced it would acquire BioWare/Pandemic for $860 million in October 2007, with the deal closing in 2008. One of the reasons that BioWare/Pandemic had [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Star Wars: The Old Republic debuts on Tuesday as one of the most ambitious games ever &#124; VentureBeat</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40601</link>
		<dc:creator><![CDATA[Star Wars: The Old Republic debuts on Tuesday as one of the most ambitious games ever &#124; VentureBeat]]></dc:creator>
		<pubDate>Sun, 18 Dec 2011 16:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40601</guid>
		<description><![CDATA[[...] $300 million in 2005. Elevation partner John Riccitiello was then named CEO of Electronic Arts and EA announced it would acquire BioWare/Pandemic for $860 million in October 2007, with the deal closing in 2008. One of the reasons that BioWare/Pandemic had [...]]]></description>
		<content:encoded><![CDATA[<p>[...] $300 million in 2005. Elevation partner John Riccitiello was then named CEO of Electronic Arts and EA announced it would acquire BioWare/Pandemic for $860 million in October 2007, with the deal closing in 2008. One of the reasons that BioWare/Pandemic had [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: OnlineMagazine &#187; Blog Archive &#187; Ex-Pandemic game veteran launches Ntro social discovery app</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40029</link>
		<dc:creator><![CDATA[OnlineMagazine &#187; Blog Archive &#187; Ex-Pandemic game veteran launches Ntro social discovery app]]></dc:creator>
		<pubDate>Thu, 01 Dec 2011 13:18:38 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40029</guid>
		<description><![CDATA[[...] app is a very different business for Resnick, who was part of the BioWare-Pandemic business that Electronic Arts bought for $860 million in 2007. While the BioWare side of the business has done well, Pandemic&#8217;s games didn&#8217;t [...]]]></description>
		<content:encoded><![CDATA[<p>[...] app is a very different business for Resnick, who was part of the BioWare-Pandemic business that Electronic Arts bought for $860 million in 2007. While the BioWare side of the business has done well, Pandemic&#8217;s games didn&#8217;t [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ex-Pandemic game veteran launches Ntro social discovery app &#124; VentureBeat</title>
		<link>http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40027</link>
		<dc:creator><![CDATA[Ex-Pandemic game veteran launches Ntro social discovery app &#124; VentureBeat]]></dc:creator>
		<pubDate>Thu, 01 Dec 2011 12:45:42 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2007/10/11/ea-buys-pandemic-studiosbioware-for-860-million/#comment-40027</guid>
		<description><![CDATA[[...] app is a very different business for Resnick, who was part of the BioWare-Pandemic business that Electronic Arts bought for $860 million in 2007. While the BioWare side of the business has done well, Pandemic&#8217;s games didn&#8217;t [...]]]></description>
		<content:encoded><![CDATA[<p>[...] app is a very different business for Resnick, who was part of the BioWare-Pandemic business that Electronic Arts bought for $860 million in 2007. While the BioWare side of the business has done well, Pandemic&#8217;s games didn&#8217;t [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

