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	<title>Comments on: InnoCentive, a place to solve research problems, gets boost</title>
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		<title>By: IBM&#8217;s Innovation Jam 2008 shows how far crowdsourcing has come &#187; VentureBeat</title>
		<link>http://venturebeat.com/2008/05/07/deans-audio-post-interview-with-innocentives-dwayne-spradlin/comment-page-1/#comment-830709</link>
		<dc:creator>IBM&#8217;s Innovation Jam 2008 shows how far crowdsourcing has come &#187; VentureBeat</dc:creator>
		<pubDate>Thu, 09 Oct 2008 20:32:39 +0000</pubDate>
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		<description>[...] expressed into public intellectual property. The winning ideas can get funding, but, in contrast to InnoCentive started (and now spun off) by Eli Lilly, the contributors of the ideas are not rewarded directly. &#8220;Web 2.0 comes to the [...]</description>
		<content:encoded><![CDATA[<p>[...] expressed into public intellectual property. The winning ideas can get funding, but, in contrast to InnoCentive started (and now spun off) by Eli Lilly, the contributors of the ideas are not rewarded directly. &#8220;Web 2.0 comes to the [...]</p>
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		<title>By: A Q&#38;A that is 25 years late: David Scott Lewis, the mystery hacker who inspired the film &#8220;War Games&#8221; &#187; VentureBeat</title>
		<link>http://venturebeat.com/2008/05/07/deans-audio-post-interview-with-innocentives-dwayne-spradlin/comment-page-1/#comment-825226</link>
		<dc:creator>A Q&#38;A that is 25 years late: David Scott Lewis, the mystery hacker who inspired the film &#8220;War Games&#8221; &#187; VentureBeat</dc:creator>
		<pubDate>Tue, 12 Aug 2008 19:51:47 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=92002#comment-825226</guid>
		<description>[...] John Schappert, corporate vice president at Microsoft&#8217;s game division, on changes to Xbox 360 gaming Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game Dwayne Spradlin, CEO of InnoCentive, on expanding R&amp;D crowdsourcing [...]</description>
		<content:encoded><![CDATA[<p>[...] John Schappert, corporate vice president at Microsoft&#8217;s game division, on changes to Xbox 360 gaming Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game Dwayne Spradlin, CEO of InnoCentive, on expanding R&amp;D crowdsourcing [...]</p>
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		<title>By: Q&#38;A: A chat with Black Hat/Defcon organizer Jeff &#8220;The Dark Tangent&#8221; Moss &#187; VentureBeat</title>
		<link>http://venturebeat.com/2008/05/07/deans-audio-post-interview-with-innocentives-dwayne-spradlin/comment-page-1/#comment-824990</link>
		<dc:creator>Q&#38;A: A chat with Black Hat/Defcon organizer Jeff &#8220;The Dark Tangent&#8221; Moss &#187; VentureBeat</dc:creator>
		<pubDate>Mon, 11 Aug 2008 18:55:32 +0000</pubDate>
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		<description>[...] John Schappert, corporate vice president at Microsoft&#8217;s game division, on changes to Xbox 360 gaming Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game Dwayne Spradlin, CEO of InnoCentive, on expanding R&amp;D crowdsourcing [...]</description>
		<content:encoded><![CDATA[<p>[...] John Schappert, corporate vice president at Microsoft&#8217;s game division, on changes to Xbox 360 gaming Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game Dwayne Spradlin, CEO of InnoCentive, on expanding R&amp;D crowdsourcing [...]</p>
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		<title>By: Q&#38;A: Sony&#8217;s new worldwide game studio chief recalls the humble underdog years &#187; VentureBeat</title>
		<link>http://venturebeat.com/2008/05/07/deans-audio-post-interview-with-innocentives-dwayne-spradlin/comment-page-1/#comment-822999</link>
		<dc:creator>Q&#38;A: Sony&#8217;s new worldwide game studio chief recalls the humble underdog years &#187; VentureBeat</dc:creator>
		<pubDate>Wed, 30 Jul 2008 15:59:45 +0000</pubDate>
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		<description>[...] Henk Rogers, Tetris pioneer, on saving the earth Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game Dwayne Spradlin, CEO of InnoCentive, on expanding R&amp;D crowdsourcing [...]</description>
		<content:encoded><![CDATA[<p>[...] Henk Rogers, Tetris pioneer, on saving the earth Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game Dwayne Spradlin, CEO of InnoCentive, on expanding R&amp;D crowdsourcing [...]</p>
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		<title>By: E3 perspective: An interview with John Riccitiello, CEO of Electronic Arts &#187; VentureBeat</title>
		<link>http://venturebeat.com/2008/05/07/deans-audio-post-interview-with-innocentives-dwayne-spradlin/comment-page-1/#comment-821878</link>
		<dc:creator>E3 perspective: An interview with John Riccitiello, CEO of Electronic Arts &#187; VentureBeat</dc:creator>
		<pubDate>Mon, 21 Jul 2008 15:28:50 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=92002#comment-821878</guid>
		<description>[...] Henk Rogers, Tetris pioneer, on saving the earth Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game Dwayne Spradlin, CEO of InnoCentive, on expanding R&amp;D crowdsourcing [...]</description>
		<content:encoded><![CDATA[<p>[...] Henk Rogers, Tetris pioneer, on saving the earth Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game Dwayne Spradlin, CEO of InnoCentive, on expanding R&amp;D crowdsourcing [...]</p>
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		<title>By: E3 preview: A Q&#38;A with Mike Gallagher, head of the Entertainment Software Association &#187; VentureBeat</title>
		<link>http://venturebeat.com/2008/05/07/deans-audio-post-interview-with-innocentives-dwayne-spradlin/comment-page-1/#comment-820873</link>
		<dc:creator>E3 preview: A Q&#38;A with Mike Gallagher, head of the Entertainment Software Association &#187; VentureBeat</dc:creator>
		<pubDate>Sat, 12 Jul 2008 15:28:17 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=92002#comment-820873</guid>
		<description>[...] Henk Rogers, Tetris pioneer, on saving the earth Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game Dwayne Spradlin, CEO of InnoCentive, on expanding R&amp;D crowdsourcing [...]</description>
		<content:encoded><![CDATA[<p>[...] Henk Rogers, Tetris pioneer, on saving the earth Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game Dwayne Spradlin, CEO of InnoCentive, on expanding R&amp;D crowdsourcing [...]</p>
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		<title>By: An interview with EA Maxis&#8217; Lucy Bradshaw on the making of Spore &#187; VentureBeat</title>
		<link>http://venturebeat.com/2008/05/07/deans-audio-post-interview-with-innocentives-dwayne-spradlin/comment-page-1/#comment-816567</link>
		<dc:creator>An interview with EA Maxis&#8217; Lucy Bradshaw on the making of Spore &#187; VentureBeat</dc:creator>
		<pubDate>Wed, 11 Jun 2008 19:06:24 +0000</pubDate>
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		<description>[...] Henk Rogers, Tetris pioneer, on saving the earth Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game Dwayne Spradlin, CEO of InnoCentive, on expanding R&amp;D crowdsourcing [...]</description>
		<content:encoded><![CDATA[<p>[...] Henk Rogers, Tetris pioneer, on saving the earth Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game Dwayne Spradlin, CEO of InnoCentive, on expanding R&amp;D crowdsourcing [...]</p>
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		<title>By: Rocco  Di Matteo</title>
		<link>http://venturebeat.com/2008/05/07/deans-audio-post-interview-with-innocentives-dwayne-spradlin/comment-page-1/#comment-861923</link>
		<dc:creator>Rocco  Di Matteo</dc:creator>
		<pubDate>Fri, 30 May 2008 07:07:10 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=92002#comment-861923</guid>
		<description>i have several great ideas to share but i would also like to be compensated</description>
		<content:encoded><![CDATA[<p>i have several great ideas to share but i would also like to be compensated</p>
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