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	<title>Comments on: Q&amp;A with digital arts guru Lorne Lanning: Will we learn to appreciate digital art as a profession and a business?</title>
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	<link>http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/</link>
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		<title>By: abercrombie622</title>
		<link>http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/comment-page-1/#comment-895912</link>
		<dc:creator>abercrombie622</dc:creator>
		<pubDate>Thu, 15 Oct 2009 11:14:33 +0000</pubDate>
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		<description>Ed Hardy Clothing is no curb to the amazing styles of Ed Hardy Clothing. &lt;br&gt;&lt;a href=&quot;http://www.edhardysell.com&quot; rel=&quot;nofollow&quot;&gt;http://www.edhardysell.com&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Ed Hardy Clothing is no curb to the amazing styles of Ed Hardy Clothing. <br /><a href="http://www.edhardysell.com" rel="nofollow">http://www.edhardysell.com</a></p>
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		<title>By: Why Atari will Succeed &#171; Rady Marketing Blog</title>
		<link>http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/comment-page-1/#comment-829004</link>
		<dc:creator>Why Atari will Succeed &#171; Rady Marketing Blog</dc:creator>
		<pubDate>Fri, 19 Sep 2008 18:39:51 +0000</pubDate>
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		<description>[...] Video games are still a very young industry and the next 10 years will dictate whether games are viewed as gimmicks or art. To get there, I believe games need standardization at the high-end to create universal experiences [...]</description>
		<content:encoded><![CDATA[<p>[...] Video games are still a very young industry and the next 10 years will dictate whether games are viewed as gimmicks or art. To get there, I believe games need standardization at the high-end to create universal experiences [...]</p>
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		<title>By: mike gallagher</title>
		<link>http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/comment-page-1/#comment-828256</link>
		<dc:creator>mike gallagher</dc:creator>
		<pubDate>Fri, 12 Sep 2008 00:35:07 +0000</pubDate>
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		<description>[...] Oddworld Inhabitants and made four Oddworld games before shutting the studio in 2005. Lately, he??http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/Mike Gallagher :: Townhall.comAUTHOR: mike Gallagher, TITLE: Columns by mike Gallagher, CATEGORY: [...]</description>
		<content:encoded><![CDATA[<p>[...] Oddworld Inhabitants and made four Oddworld games before shutting the studio in 2005. Lately, he??http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/Mike Gallagher :: Townhall.comAUTHOR: mike Gallagher, TITLE: Columns by mike Gallagher, CATEGORY: [...]</p>
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		<title>By: virtual reality games</title>
		<link>http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/comment-page-1/#comment-828174</link>
		<dc:creator>virtual reality games</dc:creator>
		<pubDate>Wed, 10 Sep 2008 21:06:47 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=96771#comment-828174</guid>
		<description>[...] Oddworld Inhabitants and made four Oddworld games before shutting the studio in 2005. Lately, he??http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/There - the online virtual world that is your everyday hangoutOnline chat community featuring [...]</description>
		<content:encoded><![CDATA[<p>[...] Oddworld Inhabitants and made four Oddworld games before shutting the studio in 2005. Lately, he??http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/There &#8211; the online virtual world that is your everyday hangoutOnline chat community featuring [...]</p>
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		<title>By: animation factory</title>
		<link>http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/comment-page-1/#comment-828066</link>
		<dc:creator>animation factory</dc:creator>
		<pubDate>Wed, 10 Sep 2008 00:49:58 +0000</pubDate>
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		<description>[...] Oddworld Inhabitants and made four Oddworld games before shutting the studio in 2005. Lately, he??http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/Animations-Galore.Com - Free Animations &amp;amp Animated GifsAnimations arranged in categories. ... [...]</description>
		<content:encoded><![CDATA[<p>[...] Oddworld Inhabitants and made four Oddworld games before shutting the studio in 2005. Lately, he??http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/Animations-Galore.Com &#8211; Free Animations &#38;amp Animated GifsAnimations arranged in categories. &#8230; [...]</p>
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		<title>By: athletes foot</title>
		<link>http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/comment-page-1/#comment-828039</link>
		<dc:creator>athletes foot</dc:creator>
		<pubDate>Tue, 09 Sep 2008 21:37:48 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=96771#comment-828039</guid>
		<description>[...] Oddworld Inhabitants and made four Oddworld games before shutting the studio in 2005. Lately, he??http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/US Athletes Drug-Free at Beijing Games - Voice of America&amp;quotWhen we set foot on the stage, we know [...]</description>
		<content:encoded><![CDATA[<p>[...] Oddworld Inhabitants and made four Oddworld games before shutting the studio in 2005. Lately, he??http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/US Athletes Drug-Free at Beijing Games &#8211; Voice of America&#38;quotWhen we set foot on the stage, we know [...]</p>
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		<title>By: Business Management and Opportunities &#187; Blog Archive &#187; Minority Entrepreneurs, Business Leaders and International Trade - CNBC</title>
		<link>http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/comment-page-1/#comment-826696</link>
		<dc:creator>Business Management and Opportunities &#187; Blog Archive &#187; Minority Entrepreneurs, Business Leaders and International Trade - CNBC</dc:creator>
		<pubDate>Sat, 23 Aug 2008 18:13:35 +0000</pubDate>
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		<description>[...] Lorne Lanning has had a wide-ranging artistic career: He s a classically trained canvas artist. He s been a voice actor. He co-founded video game firm Oddworld Inhabitants and made four Oddworld games before shutting the studio in 2005. Lately Read more  [...]</description>
		<content:encoded><![CDATA[<p>[...] Lorne Lanning has had a wide-ranging artistic career: He s a classically trained canvas artist. He s been a voice actor. He co-founded video game firm Oddworld Inhabitants and made four Oddworld games before shutting the studio in 2005. Lately Read more  [...]</p>
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		<title>By: Gamebox &#187; Interview mit Lorne Lanning über digital art</title>
		<link>http://venturebeat.com/2008/08/23/qa-with-lorne-lanning-will-we-learn-to-appreciate-digital-art/comment-page-1/#comment-826684</link>
		<dc:creator>Gamebox &#187; Interview mit Lorne Lanning über digital art</dc:creator>
		<pubDate>Sat, 23 Aug 2008 13:30:58 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=96771#comment-826684</guid>
		<description>[...] hat mit Lorne Lanning ein Interview über &#8216;digial art&#8217; geführt. Der nachfolgende Link bringt euch zu dem [...]</description>
		<content:encoded><![CDATA[<p>[...] hat mit Lorne Lanning ein Interview über &#8216;digial art&#8217; geführt. Der nachfolgende Link bringt euch zu dem [...]</p>
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