Razer CEO on the future of game user interfaces
Game hardware maker Razer has been around for more than a decade but has built a big gaming peripherals business in the past four years. Yet the Carlsbad, Calif. company wants to be much more than a high-end gaming mouse company. It wants to make everything associated with the gamer’s lifestyle. I caught up today with Min-Liang Tan, the company’s chief executive, today at our GamesBeat 09 conference, where he spoke on the gaming hardware panel.
Tan is trying to execute on a vision for the future of much better, more intuitive user interfaces for games. Inspired by the Nintendo Wii’s gesture-based controller, Tan said we aren’t far away from new advances in user interfaces. Here’s our video interview, shot by Alexa Lee of Ooyala.
http://www.ooyala.com/player.swf
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About the Author, Dean Takahashi
Dean is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked. Follow him on Twitter at @deantak, and follow VentureBeat on Twitter at @venturebeat.
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