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	<title>Comments on: Rumor: Zynga making more than $50 million on virtual goods</title>
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	<link>http://venturebeat.com/2009/04/03/rumor-zynga-making-more-than-50-million-on-virtual-goods/</link>
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	<lastBuildDate>Wed, 25 Nov 2009 13:10:56 +0000</lastBuildDate>
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		<title>By: xxooxx</title>
		<link>http://venturebeat.com/2009/04/03/rumor-zynga-making-more-than-50-million-on-virtual-goods/comment-page-1/#comment-903096</link>
		<dc:creator>xxooxx</dc:creator>
		<pubDate>Fri, 13 Nov 2009 11:44:30 +0000</pubDate>
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		<title>By: 3d animation studios</title>
		<link>http://venturebeat.com/2009/04/03/rumor-zynga-making-more-than-50-million-on-virtual-goods/comment-page-1/#comment-857908</link>
		<dc:creator>3d animation studios</dc:creator>
		<pubDate>Mon, 06 Apr 2009 23:48:11 +0000</pubDate>
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		<description>That&#039;s a lot of money!</description>
		<content:encoded><![CDATA[<p>That&#39;s a lot of money!</p>
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		<title>By: April Dahlenburg</title>
		<link>http://venturebeat.com/2009/04/03/rumor-zynga-making-more-than-50-million-on-virtual-goods/comment-page-1/#comment-857907</link>
		<dc:creator>April Dahlenburg</dc:creator>
		<pubDate>Mon, 06 Apr 2009 21:32:49 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=105939#comment-857907</guid>
		<description>Zynga also has the mafia wars, yoville, games and others. People purchase chips for the poker games but also virtual items like houses, pets, clothing and special collector edition items, weapons or tools for their characters. Their games are social networked so the larger you grow your crew the more money and items you make etc., Some games are level games with up 500 levels to reach. These are essentially RPG role play games (except the poker) and RPG is highly addictive. I personally have spent money on virtual goods/weapons etc., to get an edge in gameplay. Don&#039;t underestimate the seriousness of gamers. Gaming is a multi billion dollar industry with Xbox and Wii games, just console sitting home alone, so it does stand to reason that interactive online gaming 24/7 with other human beings would fare just as well. As an avid Zynga gamer though they deifnitely have infrastructure issues, to the degree I have considered filing for refund of money purchased on virtual goods because of system bugs and frequent server outages etc. (dropped connections heads up at poker tournament) or misassigned levels in mafia wars, (you are level 110 but they pop you into level 130 to fight - disadvantage) and a slew of problems that is not acceptable for &quot;paid&quot; game play.</description>
		<content:encoded><![CDATA[<p>Zynga also has the mafia wars, yoville, games and others. People purchase chips for the poker games but also virtual items like houses, pets, clothing and special collector edition items, weapons or tools for their characters. Their games are social networked so the larger you grow your crew the more money and items you make etc., Some games are level games with up 500 levels to reach. These are essentially RPG role play games (except the poker) and RPG is highly addictive. I personally have spent money on virtual goods/weapons etc., to get an edge in gameplay. Don&#39;t underestimate the seriousness of gamers. Gaming is a multi billion dollar industry with Xbox and Wii games, just console sitting home alone, so it does stand to reason that interactive online gaming 24/7 with other human beings would fare just as well. As an avid Zynga gamer though they deifnitely have infrastructure issues, to the degree I have considered filing for refund of money purchased on virtual goods because of system bugs and frequent server outages etc. (dropped connections heads up at poker tournament) or misassigned levels in mafia wars, (you are level 110 but they pop you into level 130 to fight &#8211; disadvantage) and a slew of problems that is not acceptable for &#8220;paid&#8221; game play.</p>
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		<title>By: Q</title>
		<link>http://venturebeat.com/2009/04/03/rumor-zynga-making-more-than-50-million-on-virtual-goods/comment-page-1/#comment-857906</link>
		<dc:creator>Q</dc:creator>
		<pubDate>Mon, 06 Apr 2009 19:42:39 +0000</pubDate>
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		<description>A top line of $50M doesn&#039;t mean you&#039;re &quot;making&quot; $50M.  If Zynga were actually &quot;making&quot; $50M (that is, in annual profits) they would be primed for an IPO or in the acquisition crosshairs of ERTS, ATVI or tech buyout firm.</description>
		<content:encoded><![CDATA[<p>A top line of $50M doesn&#39;t mean you&#39;re &#8220;making&#8221; $50M.  If Zynga were actually &#8220;making&#8221; $50M (that is, in annual profits) they would be primed for an IPO or in the acquisition crosshairs of ERTS, ATVI or tech buyout firm.</p>
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		<title>By: Latest Technology Gadgets</title>
		<link>http://venturebeat.com/2009/04/03/rumor-zynga-making-more-than-50-million-on-virtual-goods/comment-page-1/#comment-857905</link>
		<dc:creator>Latest Technology Gadgets</dc:creator>
		<pubDate>Mon, 06 Apr 2009 17:00:57 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=105939#comment-857905</guid>
		<description>Wow, that&#039;s a lot of money.. but, let me think about it first.</description>
		<content:encoded><![CDATA[<p>Wow, that&#39;s a lot of money.. but, let me think about it first.</p>
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		<title>By: igniman</title>
		<link>http://venturebeat.com/2009/04/03/rumor-zynga-making-more-than-50-million-on-virtual-goods/comment-page-1/#comment-857903</link>
		<dc:creator>igniman</dc:creator>
		<pubDate>Sun, 05 Apr 2009 17:32:39 +0000</pubDate>
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		<description>no it&#039;s not gambling per se, i.e. people cannot win money, they can only buy virtual chips</description>
		<content:encoded><![CDATA[<p>no it&#39;s not gambling per se, i.e. people cannot win money, they can only buy virtual chips</p>
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		<title>By: Eli Gromon</title>
		<link>http://venturebeat.com/2009/04/03/rumor-zynga-making-more-than-50-million-on-virtual-goods/comment-page-1/#comment-857904</link>
		<dc:creator>Eli Gromon</dc:creator>
		<pubDate>Sat, 04 Apr 2009 08:54:54 +0000</pubDate>
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		<description>What games are generating a lot of revenue for SGN?  Zynga has poker, Playfish has a number of top games on Facebook.  What does SGN have?  Nothing on FB and it is not clear that any of their iphone games generate material revenue (and I&#039;m talking material for a company that has $15M+ invested in it)...</description>
		<content:encoded><![CDATA[<p>What games are generating a lot of revenue for SGN?  Zynga has poker, Playfish has a number of top games on Facebook.  What does SGN have?  Nothing on FB and it is not clear that any of their iphone games generate material revenue (and I&#39;m talking material for a company that has $15M+ invested in it)&#8230;</p>
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		<title>By: Heron Nouma</title>
		<link>http://venturebeat.com/2009/04/03/rumor-zynga-making-more-than-50-million-on-virtual-goods/comment-page-1/#comment-857902</link>
		<dc:creator>Heron Nouma</dc:creator>
		<pubDate>Sat, 04 Apr 2009 08:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=105939#comment-857902</guid>
		<description>This is not virtual goods but gambling, no?</description>
		<content:encoded><![CDATA[<p>This is not virtual goods but gambling, no?</p>
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