Caustic Graphics rallies developers to its 3-D graphics technology

caustic-1Caustic Graphics announced today that it’s signed up a number of software companies to adapt their software to its CausticRT development platform — a platform that will bring the highest quality graphics and animation to a community of artists and designers

Caustic’s specialty is ray tracing, a field of graphics that delivers extremely realistic animations. The company has designed a ray tracing graphics chip that will sit alongside traditional microprocessors and graphics chips in high-power personal computers. The San Francisco-based company will launch the chips in 2010. But to get people to use them, it needs the developers.

The software companies that Caustic announced support from today at the Siggraph graphics show in New Orleans today, are LightWork Design, Robert McNeel & Associates, Realtime Technology AG (RTT AG), Right Hemisphere and Splutterfish. Autodesk will demo software on Caustic’s platform in its booth as part of a jaw-dropping architectural design demo.

In addition, Caustic is proposing its ray tracing solution as an industry standard. It is hoping for support from Intel and Advanced Micro Devices, but it may face a competing standard from graphics chip maker Nvidia.

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About the Author,

Dean is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked. Follow him on Twitter at @deantak, and follow VentureBeat on Twitter at @venturebeat.

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