BioWare's Ray Muzyka on how to build a game company (video)

Ray Muzyka, chief executive of popular video game-maker BioWare, spoke at our GamesBeat@GDC conference in San Francisco about building game franchises. While onstage, Muzyka talked about his Electronic Arts-owned company’s upcoming games in the Star Wars, Mass Effect, and Dragon Age franchises — all across BioWare’s “future portfolio,” he said it’s shifting toward selling games as an ongoing service rather than a standalone product.

Afterwards, I did a brief video interview with Muzyka, during which he elaborated on how his BioWare’s business model is changing, described the company’s new games and downloadable content (DLC), and offered his advice for up-and-coming game entrepreneurs.

See all our coverage from GamesBeat@GDC.

Next Story:
Previous Story:

Tags:

Photo of Anthony Ha

About the Author,

Anthony is a senior editor at VentureBeat, as well as its reporter on media, advertising, and social networks. Before joining the site in 2008, Anthony worked at the Hollister Free Lance, where he won awards from the California Newspaper Publishers Association for breaking news coverage and writing. He attended Stanford University and now lives in San Francisco. Reach him at anthony@venturebeat.com. (All story pitches should also be sent to tips@venturebeat.com) You can also follow Anthony on Twitter.

blog comments powered by Disqus