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The audience attended GamesBeat@GDC in large numbers. Some of the sessions were really popular, so much so that people had to squeeze in to get seats.
[15 photos; photos by JP Manninen]
Above: The audience paid close attention to things onstage.
Above: GamesBeat 2010 occupied Rooms 305 and 307 at Moscone South.
Above: The audience showed up in large numbers to many sessions, such as Dean Takahashi -led panel on disruptive game platforms.
Above: John Schappert, COO of Electronic Arts, has a fireside chat with Alex Pham of the Los Angeles Times.
Above: Brian Reynolds, chief desiger for Zynga, waits for his turn. Jeff Tseng from Crowdstar International in the background.
Above: Inside Network's founder Justin Smith moderates a discussion on next-gen social games.
Above: Owen Mahoney, CEO of Outspark, pays attention to Zynga's Brian Reynolds.
Above: The audience camped out at Room 305/307.
Above: VentureBeat's Chris Morris moderating a panel on disruptive innovation.
Above: Otoy's CEO Jules Urbach at Chris Morris' panel on disruptive innovation.
Above: Jeff Bellinghausen, CTO of Sixense, steps up to the podium.
Above: Design director Joseph Staten from Bungie has a fireside chat with BioWare CEO Ray Muzyka.
Above: Klaas Kersting from Gameforge gets a laugh from Nexon America's Won Il Sue.
Above: DeNA's Tomoko Namba sitting on a panel with Games Exhange Alliance's Aroon Tan.
Above: Lisa Cosmas Hanson from Niko Partners moderates a panel on gaming without borders.