Super Street Fighter 4 came out last week, and we had a little fun with our favorite games. When we opened up discussion on both these topics through our Twitter account and Facebook page, the community responded quickly.
This week's Tweetbook Q&A collects our favorite answers to the questions we asked last week. Who do you agree with?
Super Street Fighter 4 is set for release this week. Will you be picking it up? Why or why not?
Aaron Dlugos: Probably not — they shouldn't have released it unfinished in the first place, and I wouldn't have to pay for it twice.
Stephen C. Webster: This is Capcom we're talking about, not EA. Sequels mean a bit more to them. I've bought every Street Fighter since Street Fighter 2 Turbo, and I don't plan on stopping now.
Shivam Bhatt: Hell, yes, I am. Street Fighter deserves support.
Henry Rojas Douglas: I don't own a console, so I will stick with Street Fighter 4 until Super Street Fighter 4 reaches PC. If it doesn't come, I will try to stick with Blazblue: Calamity Trigger and Street Fighter 4. (I am not a pirate, because everybody assumes that PC gamers that don't own a console are pirates.)
Andy Phifer: Can't wait to buy it. I've got it pre-ordered just in case.
(Read on for page two)
What's your favorite game of all time? And why?
Shawn Wedick: Shadow of the Colossus – I still have never been immersed in a game quite as much as I was with this one. The Legend of Zelda: Ocarina of Time is probably the closest, but the feeling I had while playing/finishing Shadow of the Colossus is something beyond description. I still argue that no game captures the solitary and emotional feeling it holds, nor does another game throw so many metaphors at a player. The story is almost nonexistent, but it's more powerful than almost any other game I've ever played. It's also one of the key figures in trying to prove video games are (well, almost) art.
Darius Keel: Super Mario World. It's generic, I know, but it's been my most consistent go-to game for almost 20 years now.
Matthew Swain: Metal Gear Solid for the original PlayStation. It absolutely blew me away back in 1998. I beat that game so much; I even memorized every line of dialogue. Metal Gear Solid 4: Guns of the Patriots is in constant battle with Metal Gear Solid for the top spot of my favorite-games list.
Alex Sanabria: Super Metroid. Just an amazing game, with one of the best end sequences ever.
Alex Martin: Mass Effect 2, because the universe and characters are so deep. Losing characters was genuinely heartbreaking. Mordiiiiinnn! Nooo!
Korey Tedder: Final Fantasy 7. It's still as entertaining and moving today as it was over 10 years ago. Granted, the graphics haven't age that well, and the story isn't perfect, but the gameplay is amazing, and never have I felt a hatred as strong for any other character than I did for Sephiroth. The game will always hold a special place in this gamer's heart.
Ulises Espejo Vigil: The Legend of Zelda: A Link to the Past, because it aged amazingly, and those puzzles remain unmatched by Nintendo. It's challenging, incredibly enjoyable, and well designed. When I replayed it on Game Boy Advance, even though I knew it by heart, I couldn't believe how good it still was. I like tough games that can still be solved after really giving it some thought.
Jonathan Krukoff: Daytona USA in the arcade is such a freaking awesome game. I remember standing in lines to play at the local arcade.
For more on games mentioned in Twitter posts: Soul Calibur, Super Mario Bros., Zone of the Enders: The 2nd Runner, Half-Life 2, Chrono Trigger, Puzzle Quest: Challenge of the Warlords, Diablo 2, Resident Evil.
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