Duke Nukem Forever rises again from the grave to kick ass, chew bubble gum

Duke Nukem Forever is perhaps the iconic vaporware title after being in developmental hell for more than a decade… until now.

Take-Two Interactive announced today that Gearbox Studios, the studio responsible for Borderlands, will finally pick up the pieces and finish developing the game.

It will be playable at the Penny Arcade Expo this weekend.

The original Duke Nukem struck a chord with rebellious young male gamers. The character from the original 1996 game, Duke Nukem 3D, was a studly, cigar-chomping, and highly weaponized badass. The game was extremely violent and it was controversial for its depiction of women as sex objects.

3D realms was finally axed in 2009 after working on the Duke Nukem Forever title for 13 years. The most recent sighting of the game in the wild was a teaser released in 2007. The Journal reported that Gearbox began “finishing” the title in late 2009.

It should come as no coincidence that Take-Two also posted blowout quarterly results after the bell on Thursday — beating consensus expectations for revenue by about $50 million and raking in a $26 million profit — as a result of the success of its Red Dead Redemption release. Shares of Take-Two were up 9.5 percent today, to $9.69. They are likely in a better position to take a risk and bet on the Duke.

The Wall Street Journal was the first to release the news earlier today. The game will ship in 2011 for the XBox 360, Playstation 3 and PC — though we’ve certainly heard that song and dance before. Nonetheless, with Gearbox and Take-Two finally cutting all the malarkey, gamers may finally be able to come get some.

Next Story:
Previous Story:

Tags: , , , ,

Photo of Matthew Lynley

About the Author,

Matthew Lynley is VentureBeat's GreenBeat writer. He graduated from the University of North Carolina, where he studied math and physics, in May 2010. He has reported for Reuters. He currently lives in San Francisco, Calif. You can reach him at mattl@venturebeat.com (all story pitches should also be sent to tips@venturebeat.com), and on Twitter at @logicalmoron.

  • zogtheobvious

    After making us wait for 13 years, this game will have to be better than sex to convince anybody…

  • http://pulse.yahoo.com/_PQ2VDOA3GT3235WV2X66A46GZQ Youngie76

    If it has explosions and cheesy lines along with some cool graphics.. I am down.

  • http://venturebeat.com/2011/06/13/duke-nukem-forever-sucks/ After 14 years of development, Duke Nukem Forever sucks | VentureBeat

    [...] and the Grand Theft Auto series — picked up the rights for Duke Nukem Forever from 3D Realms and handed the keys over to Gearbox Software, the company responsible for first-person shooter Borderlands. Gearbox’s Borderlands was pretty [...]

  • http://venturebeat.com/2011/06/21/more-duke-nukem-coming/ More Duke Nukem games coming despite recent game being awful | VentureBeat

    [...] and the Grand Theft Auto series — picked up the rights for Duke Nukem Forever from 3D Realms and handed the keys over to Gearbox Software, the company responsible for first-person shooter Borderlands. The turnaround time was pretty quick [...]

blog comments powered by Disqus