If you already think developers have created too many iPhone games (there are 49,000 of them), just wait until user-generated games take off. GameSalad hopes to usher along the era of user-generated apps with its new GameSalad Studio, which makes it easier for people to create, test, and distribute their iPhone games.
The Austin, Texas-based company says that no programming knowledge is necessary for people to use its tools and create their own apps that run on iOS, Apple’s operating system that runs on the iPhone, iPod Touch and iPad. The studio tool combines GameSalad Creator, GameSalad Viewer, and GameSalad Direct all in a single suite. Users pay no fees until they decide to publish their games. A small fee covers the cost of submission. Free games require no extra fee, while paid games require a revenue split.
The goal is to remove barriers to entry for making games, just as YouTube lowered the barriers for creating and uploading user-generated videos. GameSalad provides developers with analytics so they get insight into how well their games are doing on the App Store.
Another new tool, GameSalad Accelerator, lets top-performing game makers connect with brands and other services targeted at developers.
In other news, the company named Frank Coppersmith to the post of chief operating officer. He will report to chief executive Michael Agustin. Coppersmith was previously vice president of finance and administration for Challenge Online Games, which was acquired by game maker Zynga in May.
GameSalad, previously known as Gendai Games, raised $1 million earlier this year from DFJ Mercury, Steamboat Ventures, DFJ Frontier and ff Asset Management. The company competes with high-end sophisticated 3D tools from Unity Technologies.
Getting content noticed is a challenge for everyone making apps. Join us at DiscoveryBeat 2010 and hear secrets from top industry executives about how to break through and profit in the new cross-platform app ecosystem. From metrics to monetization, we’ll take an in depth look at the best discovery strategies and why they’re working. See the full agenda here. The conference takes place on October 18 at the Mission Bay Conference Center in San Francisco. To register, click here. Hurry though. Tickets are limited, and going fast.
GamesBeat 2014 — VentureBeat’s sixth annual event on disruption in the video game market — is coming up on Sept 15-16 in San Francisco. Purchase one of the first 50 tickets and save $400!