Nintendo 3DS costs at least $101 to make, sells for $249

The Nintendo 3DS portable game device costs about $101 to make and will start selling on March 27 in North America for $249.

According to a product “teardown” by UBM TechInsights, the 3DS costs about $15 more to make than the Nintendo DSi cost. Does that mean Nintendo is gouging consumers with the hefty price?

Not necessarily, since the cost estimate is simply an estimate of the raw materials for the 3DS. It doesn’t include the very real costs of marketing, advertising, research and development, retailer margin and other costs that go along with a worldwide product launch.

Still, Nintendo is making a tidy profit and certainly isn’t losing money, like some hardware manufacturers do when they first launch a product. Modern game consoles in particular are priced on a “razor and razor blades model,” where manufacturers lose money on the console and make money on the games at the outset. Then they cut costs and over time start making money on the hardware.

Nintendo has never really believed in that approach and has typically charged whatever consumers will pay, as it did with the Wii. The Wii started out at $250 in the U.S. and has only come down in the past five years to $199, even though the costs of making the Wii are considerably lower than they used to be.

There are some interesting tidbits in the teardown. The 3DS uses a graphics processor designed by Digital Media Professionals, an unknown company, and it has a Nintendo proprietary ARM processor. Atheros makes the gadget’s 802.11n/Bluetooth chip, which provides wireless connectivity. The gyroscope is made by InvenSense, with the model number ITG-3200.

Nintendo declined to comment on the teardown report. 

  • sciencenews

    I would think the production cost is significantly higher than $101 per unit, at least initially. The CPU is proprietary, so the development costs need to be factored, not just the cost of the raw materials. Other components such as the 3D screen may be from 3rd parties, but haven't yet been sold in consumer products on a large scale. So, a lot of that price goes to the innovation that went into those components.

  • rayyanhughes

    However, Nintendo is arranged to make a profit, and certainly not losing money, such as some hardware manufacturers do when you put the first product. Modern operating systems in particular, are priced on the basis of “model razor blades, shaving, ” where manufacturers lose money on the console and make money on the games in the beginning. Then they cut costs and time to start making money on the hardware.anthony morrison

  • http://twitter.com/clonewar2 parrotcam

    As you said, lots of other costs go into production. BUT Nintendo is a company that doesn't create super high tech consoles with next gen graphics, they focus on fun and new gimmicks. This time i wasn't very impressed by the 3ds. It looks like a slightly more powerful DS with a 3d screen. and the launch titles for 3ds didn't Even still, the nintendo 3ds is vastly underpowered, even compared to last gen smartphones. I tried it at pier 39 where they had a booth, and the 3d effect isn't super noticeable.

  • http://profiles.google.com/alchemyispower Jamie Skelton

    @Parrotcam Everyone sees 3D in different ways, it's mostly to do with depth perception. Some people wont notice a huge difference, but there're a vast number of people i know that do

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