The Community Spotlight highlights some of the best articles that didn't quite make the front page. This week, we've got a dearth of creativity in Darksiders, a desire for Onimusha to return, a dad who's actually an octopus, and a dash of iPhone gaming, too.
Darksiders and the lack of creativity in gaming
By Scott Deakin
I haven't played Darksiders. Then again, according to Scott, the game is so derivative that maybe I have played its constituent parts and just didn't know it. He's got a point — that thing with the colored portals is really awful.
Why I want Onimusha to come back
By Anthony Chambers
Ah, the good old days of ancient warriors, samurai honor, and controllers shaped like swords…wait, what? How did I not know Onimusha 3 had a Power Glove-esque katana? Then again, Anthony says it didn't work that well, so I guess I didn't miss anything. Make sure you read this look back at the Onimusha series (with comparisons to Resident Evil) so you don't miss anything, either.
Interview: Octodad developers on cephalopods and what it means to be a father
By Jordan Minor
It's not what you think. The dad doesn't have eight kids. He's actually a “loving father, caring husband and secret octopus." Um, I'm sold. Read on as the developers of Octodad, a PC freeware game, talk about making a game that controls badly on purpose — and why they made it that way.
Three great iPhone games you probably haven't played
By Chris Charlton
Chris' PS3 died. His Xbox 360 is, in his words, "a 21st-century Schrödinger's Cat." So he plumbed the depths of the iTunes App Store and came up with some unique titles: Forget-Me-Not, Perfect Cell, and iAssociate. Check out his thoughts on all three.
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