Naughty Dog showed off Uncharted 3′s latest level at Sony’s press conference today at the Electronic Entertainment Expo in Los Angeles, Calif.
The demo once again showed off Naughty Dog’s animated muscle by throwing players into a highly dynamic environment that ‘s constantly changing. Players are thrust onto a ship in the middle of the ocean during a violent storm that rocks the boat from side to side. The game’s hero, Nathan Drake, also finds himself swaying side to side with the boat as his center of gravity changes rapidly.
It looks like Naughty Dog is trying to focus more on dynamic environments as this is the second level the company has shown off that features a rapidly changing location. The Naughty Dog team demoed a 3D-enhanced level that had Drake escaping from a multi-story château that was on fire and collapsing at the Game Developer Conference in San Francisco earlier this year.
Uncharted 2: Among Thieves won numerous awards as the best game of the year in 2009. This demo shows that the Naughty Dog team that made the game for the PlayStation 3 wants to push the envelope even more with the newest game, which comes out this fall. If they succeed, then they could easily have game-of-the-year material again. And that would generate hundreds of millions of dollars for Sony.
Uncharted 2 featured a level where players were running along a moving train that was riding through the jungle. Just about every part of the scene was constantly moving and the game didn’t slow down at any point. The château scene featured loads of fire and falling pieces of wood as the house crumbled around the hero Nathan Drake and his partner Sullivan.
We’ll be exploring the most disruptive game technologies and business models at our third annual GamesBeat 2011 conference, on July 12-13 at the Palace Hotel in San Francisco. It will focus on the disruptive trends in the mobile games market. GamesBeat is co-located with our MobileBeat 2011 conference this year. To register, click on this link. Sponsors can message us at email@example.com.
Don't let cyber attacks kill your game! Join GamesBeat's Dean Takahashi for a free webinar on April 18 that will explore the DDoS risks facing the game industry. Sign up here.