Gaming execs: Join 180 select leaders
from King, Glu, Rovio, Unity, Facebook, and more to plan your path to global domination in 2015. GamesBeat Summit
is invite-only -- apply here
. Ticket prices increase
on April 3rd!
A team of online game veterans has formed Motiga, a startup dedicated to making cloud-based mobile games.
The Bellevue, Wash.-based company is unveiling its first mobile game, The LeftOvers, today at the Penny Arcade Expo in Seattle. It’s not easy to make such games fly in an age of hundreds of thousands of mobile games.
To improve its odds, the small developer has created a scalable cloud-based mobile game server technology called the Motiga Infinite Context Engine (MICE). It enables small teams to develop real-time mobile multiplayer games quickly and with fewer resources.
The LeftOvers is a free-to-play, real-time multiplayer game co-developed with Tinfoil fez. It will launch this fall on the iPhone and iPad. Motiga was founded last August by online game veterans Chris Chung and Rick Lambright.
Lambright said it usually takes a big team to create the server infrastructure for a real-time multiplayer game. But he said MICE simplifies the process and noted that a team of just three developers created The LeftOvers.
Chung was previously the chief strategy officer of Trion Worlds and he spent seven years at online game firm NCsoft. Lambright was formerly chief architect at Gazillion Entertainment. He led technical teams for Marvel Super Hero Squad Online and Lego Universe and has 16 years of experience in the game business.
Motiga has raised $1.9 million to date in a convertible note through a number of angel investors including Mark Moore, Nick Lawler and Alesia Pinney. Another corporate investor is Neowiz.