The Community Spotlight features some of the best unedited articles that didn't quite make the front page. This week, we take a look back at 2011, discuss the popularity of the puzzle-adventure, celebrate a classic gaming color, and step in the shoes of an aspiring game developer at crunch time. Join us!
2011 year in review: Chase Koeneke edition
By Chase Koeneke
Motivated by Bitmob community writer Daniel Feit's year-in-review article, Chase shares his own with us. From Metal Gear Solid: Peace Walker to Skyrim, Chase tackled an expansive variety of games. What was your 2011 like?
Games of the year: Attack of the puzzle
By Jonathan Oyama
"Most puzzles in long games disappoint me," Jonathan writes. "Catherine changed my entire mindset, though." Jonathan describes his experiences with Atlus' unique adventure, as well as Portal 2. What do you think of the recent trend of puzzle-adventure games?
In another castle: The life of a graphics animator
By Matt Perez
Matt profiles aspiring game developer Mike Tash and gives an account of what it's like to work on a crunch-time project. While Tash isn't currently working on a game, his experience is a fascinating one. Great work, Matt.
An ode to the best color in gaming
By Chase Koeneke
Chase's second entry in today's Spotlight can be summed up in two words: Spice Orange. He mourns for the time when controllers (and consoles) were candy-colored instead of a boring black or gray. Do you miss those days, or are you happy with your more mature-looking devices?
5 must-play games of 2011
By Andrew Bedgood
I played a ton of great titles in 2011, but I missed a few, too. Here, Andrew lists five of last year's games that no one should skip. At least I've played four of them. How about you?
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