I'm snowed in by a mixture of ice chunks, slush, and good old apathy while visiting a friend here in Seattle. No harm done: Nothing warms up the digits like a piping hot serving of News Blips.
Capcom announces Resident Evil 6. Set 10 years after Raccoon City turned into a zombie amusement park, the upcoming survival-horror sixth-quel pairs up franchise iconics Leon S. Kennedy and Chris Redfield against a Chinese bioterrorism outbreak, various expressions of bewilderment, and one seriously infected US President. Spatter some tainted blood upon your calendar's November 20 box for RE6's PlayStation 3 and Xbox 360 release with a PC version following afterwards at an unspecified date.
BioShock Infinite ups the challenge and instills more permanence with your choices via 1999 Mode. Sorry, Prince fans, this isn't the 1999 you're looking for. As a nod toward games of yore providing bluntly named difficulty levels such as "Watch Me Die" and "Kill Me Now," 1999 Mode requires players to carefully choose permanent specializations and upgrades while journeying through the stricken city of Columbia. As the final nail to your sanity's coffin, buying the farm results in an instant "Game Over," so I'll say health management is slightly more important beyond the standard smoke-break-behind-cover regeneration.
EA stocks dip amid worries regarding Star Wars: The Old Republic's performance. MarketWatch reports Brean Murray Carret & Co. analyst Todd Mitchell lowered the price target on the company's stock from $28 to $22 after noting "initial sales appearing below expectations and casual observation of early play causing us to rethink our churn assumptions." There you have it, folks: Never invest in anything with the words "Jawa" and "fat worms" in its abstract. Other analysts later contradicted Mitchell's decision by citing the massively multiplayer game's relatively new existence as the main reason for holding off tolling the death-bell just yet.
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