GamesBeat GamesBeat Only weekly roundup February 26, 2012 1:38 AM Dean Takahashi Here are some of the stories that ran on GamesBeat this week. We’re running more articles exclusively in the GamesBeat section of VentureBeat, particularly when they’re mainly of interest to our game readers. The broader-interest posts will continue to run on VentureBeat as well. Please visit the GamesBeat section to catch up on the latest game news. We’re ramping up our game coverage, so you’ll find a larger amount of deeper news at GamesBeat. Here are the best stories that appeared exclusively on GamesBeat this week: Co-op vs. Zombies: Leading Resident Evil to multiplayer shooter territory (interview) How to get your start in the game industry DICE rolling out nearly 300 fixes and tweaks in major Battlefield 3 patch John Robertson on The Dark Room, his merciless and hilarious YouTube game (interview) Vivox launches its next-generation game chat for gamers on the run NeuroSky launches Focus Pocus learning app that kids can control with their minds World of Warcraft could help your grandma focus Check out this printable Mass Effect 3 voice command “cheat sheet” Hot Shots Golf: World Invitational is Vita’s surprise delight (review) Bejeweled maker PopCap bets on Facebook casino-game gold rush You’ll fall 70 stories if you lose in Call of Duty: Modern Warfare 3 Overwatch map Double Fine’s Tim Schafer on Kickstarter success: It can happen again (interview) In an alternate reality, video games changed world history Reality Fighters: All style, no substance (review) Red Dead Redemption studio worked on an “interactive girlfriend project” for Microsoft Ridiculous: 300 Space Cores rolling down a mountain in Skyrim (video) And here are some of our big game stories of the week: The Facebook gaming boom is fizzling out, analyst firm says After Disney, Bungie founder dives into mobile games with Industrial Toys (exclusive interview) The DeanBeat: Creating a pop icon that will never age (exclusive) Game analyst Michael Pachter: The Wii was a bubble, but social gaming isn’t Game Closure raises $12M for HTML5 cross-platform games OnLive delivers ridiculously fast web browsing on the iPad PlayStation Vita starts moving off the shelves Everything you need to know about the PlayStation Vita Sony’s marketing chief: PlayStation Vita to be biggest marketing spend ever in U.S. (interview) Striiv says its step-counting gadget inspires people to walk more PlayStation Vita: THE hardware review Peak Games acquires Saudi Arabia’s Kammelna as games go social in the Middle East Uncharted: Golden Abyss is a flawed flagship for the PlayStation Vita (review) Marketing technologist? We're studying the big marketing clouds. Fill out our 5-minute survey, and we'll share the data with you.