I'm really tired of pixel art. It really isn't that difficult to turn a 2D sprite image into something physical. I do that all the time in cross-stitch. Video game art really needs to move beyond pixel-for-pixel recreations.
These brilliant Punch-Out collages are a great example. None of artist Chris Lange's images follow a pre-determined sprite pattern, but you can totally see which character each collage features.
Soda Popinski is my favorite. You can find the rest of the collages on Lange's website.
GamesBeat 2014 — VentureBeat’s sixth annual event on disruption in the video game market — is coming up on Sept 15-16 in San Francisco. Purchase your ticket now to save $200!