GamesBeat

Microsoft’s SmartGlass reflects the ubiquity of tablets and smartphones (infographic)

Microsoft’s SmartGlass, announced at the company’s press conference at the Electronic Entertainment Expo (E3) trade show this week, could potentially reach 29 million consumers in the United States and Western Europe, according to an infographic by market research and consulting firm Newzoo published on Gamesindustry Blog (below).

SmartGlass is a program that allows the Xbox 360 gaming console to interact seamlessly with users’ tablets and smartphones. In games, this could mean providing a minimap or additional data about levels or goals. It can also allow people to seamlessly switch movie or TV show streams between their 360s and portable devices. You can see more of the program’s possible applications in our E3 writeup.

Newzoo second-screen infographic


Don't let cyber attacks kill your game! Join GamesBeat's Dean Takahashi for a free webinar on April 18 that will explore the DDoS risks facing the game industry. Sign up here.
blog comments powered by Disqus

GamesBeat is your source for gaming news and reviews. But it's also home to the best articles from gamers, developers, and other folks outside of the traditional press. Register or log in to join our community of writers. You can even make a few bucks publishing stories here! Learn more.

You are now an esteemed member of the GamesBeat community. That means you can comment on stories or post your own to GB Unfiltered (look for the "New Post" link by mousing over your name in the red bar up top). But first, why don't you fill out your via your ?

About GamesBeat