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Spotlight: Beyond: Two Souls, zombies, Wii U, staying current in gaming, and more

This post has been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.

The Community Spotlight features some of the best unedited articles that didn't quite make the front page. This week, we look at one of the surprises of E3, examine the science of zombies, express concerns about the Wii U, share the stress of staying up-to-date on gaming, and more. 


Press X for Aiden: On the Beyond: Two Souls trailer
By Raymond Williams

Raymond shares his thoughts on Heavy Rain developer Quantic Dream's new title based on its showing at E3. He says the facial animations are a highlight, but he isn't sold on the Ellen-Page-plus-a-ghost gameplay. We'll have to keep an eye on this one.

The Science Portal: ZOMBIE FUNGI
By Jackson W. Ryan

Jackson's back with another blend of real-world science and gaming science fiction. This time, he examines the fungi-based zombies of The Last Of Us and their biological counterparts in nature. Interesting stuff.

Remaining unsold on Wii U
By Mous Syed

We learned a lot more about the Wii U and Nintendo's philosophy this year at E3, but Mous still isn't buying it. The main reason? Nintendo still hasn't shown enough first-party titles for the new machine. Mous writes: "A year on, it doesn't look like Nintendo has been able to sell the Wii U to themselves, let alone other developers." 

The anxiety of trying to stay current in games
By Kevon Barnes

We've all felt it — the panic at not being able to afford the hottest new title or the stress at finding time to play it. Kevon tries to come to terms with his increasingly busy life and the rising costs of his hobby. We're right there with you, bro.

Vile fatigue
By Chandler Tate

No way around it: most video games are violent. But Chandler's getting tired of it all. He writes: "To me, it seems like developers have taken to filling games with more meaningless gore to make the saturated and familiar gameplay mechanics feel new again." What do you think? 


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