GamesBeat

Penny Arcade says fans can ripoff and remix past comics if it meets Kickstarter goal

Video-game focused web comic Penny Arcade has hit the $250,000 goal for its Kickstarter campaign in just four days. With 31 days left (as of July 14) for people to contribute, the PA team has introduced a roadmap of stretch goals that include a new tabletop adventure game at $650,000 and a free PA comic reader for iOS and Android at $750,000.

Stretch goals for PA KickstarterThe most interesting tier, however, is $900,000. Here’s how the official Kickstarter page puts it:

“PA Blanks/Creative Common License: We will release, with each Monday, Wednesday, and Friday strip, a blank version of the comic (art without word balloons) for your editing and remixing enjoyment. In addition, we will open the ENTIRE PA archive to a Creative Common License under CC BY-NC-SA.”

This particular license (BY-NC-SA) allows for derivative works based on the original Penny Arcade content (that’s the SA) as long as the new creators give proper attribution to the original authors (BY) and use the work for non-commercial endeavors (NC).

More simply put: Penny Arcade fans can ripoff and remix all of Penny Arcade’s work as long as they tell everyone it came from the PA site and don’t make money from it.

The result of enabling a Creative Commons license on popular work is often a more creatively engaged audience.

An example of this idea in effect is the Nine Inch Nails album The Slip. Front man Trent Reznor released the entire tracklist for free and encouraged his fans to remix and redistribute the music under a creative commons agreement.

Cards Against Humanity, a popular card game that began on Kickstarter, also implements a creative commons license. The development team sells the deck and an expansion but offers a free-to-print PDF version that allows consumers to manipulate the game for themselves.

Penny Arcade’s ultimate goal is to make its entire site ad free. That is the million-dollar tier. That amount of funding would fuel Penny Arcade for a year; then it would have to hold another drive to raise money or return to an ad-supported model.


Screen Shot 2014-03-25 at 2.00.11 PMGamesBeat 2014 — VentureBeat’s sixth annual event on disruption in the video game market — is coming up on Sept 15-16 in San Francisco. Purchase one of the first 50 tickets and save $400!

Topics >

blog comments powered by Disqus

GamesBeat is your source for gaming news and reviews. But it's also home to the best articles from gamers, developers, and other folks outside of the traditional press. Register or log in to join our community of writers. You can even make a few bucks publishing stories here! Learn more.

You are now an esteemed member of the GamesBeat community. That means you can comment on stories or post your own to GB Unfiltered (look for the "New Post" link by mousing over your name in the red bar up top). But first, why don't you fill out your via your ?

About GamesBeat