The Community Spotlight features some of the best unedited articles that didn't quite make the front page. This week, we examine on-disc DLC in Capcom games, ponder the changing model of triple-A development, draw connections between Mass Effect and Nintendo fanboys, check out the battle between open-world zombie titles, and more.
By Jimmy Tran
We're all used to paying for downloadable content by now. But when that content is actually on the retail disc already? That's something different. "There's a fine-line between bonus content and 'paid patches,' " Jimmy writes.
Changing the model: Keeping AAA afloat
By Ethan Clevenger
With free-to-play, indie, and Kickstarted titles gaining in popularity, Ethan takes a look at how big-name publishers can continue to find success. He argues that, rather than churn out yearly entries in big series, they should focus on taking chances with new properties while maintaining the high quality of current titles.
Mass Effect and Nintendo: How fanboys alter the gaming landscape
By Antony Wanjala
We covered the controversy over Mass Effect 3's ending (and the way it upset series fans) in detail earlier this year. Antony revisits the issue, comparing it to what he sees as standard "fanboy" behavior from Nintendo supporters. Do you think gaming fans do more good than harm?
Path of Exile: Everything I wanted from Diablo III
By Eric MacMillan
Were you let down by Diablo III? Eric was, and he found what could be the perfect replacement: Grinding Gear Games' upcoming action-RPG Path of Exile. Eric details his time playing a recent open beta and explains why the game could out-Diablo Diablo.
New zombie sandbox looking to dethrone DayZ?
By Adam Carey
I'm still too scared to try PC gaming's zombie mega-mod DayZ — I'm more afraid of the other players than the undead — but the title already has competition in Hammerpoint Interactive's upcoming The War Z. Are you looking forward to this one, or are you all zombied out?
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