This sponsored post is produced by FC Business Intelligence.
Mobile gaming has exploded this year. The latest figures show over 135 billion people playing at least one hour of games per month on a smartphone or tablet and the huge growth shows no sign of slowing down. But grabbing a slice of the estimated £6.3 billion pie is no mean feat.
The Mobile Gaming Summit Europe is designed to help studios and publishers get in on the action. The event focuses on developing a winning mobile gaming experience to engage and monetise players now. Get full info on this meeting here.
Built for pioneering companies from right across the mobile gaming industry, confirmed attendees already include:
Publishers: Konami, Ubisoft, EA, Namco, Disney and Take 2
Mobile studios: PopCap, Big Fish, Neon Play, Spilt Milk, Mobile Pie, Handy Games, Glu and Playmob
Platforms/ mobile marketing / advertising: Metaflow, Xbox, Swvre, Sony Mobile and Flurry
Is this of value to you or your team? Is mobile games development and monetization high up your list of strategic priorities? If so, I’d love to hear from you.
George Kiley, Event Director, Video Game Intelligence (VGI). As part of the VGI team, George researches the latest developments and trends in video games. This includes: Mobile Gaming, Digital Monetisation and Cloud Gaming. As leaders in the field, VGI work closely with those publishers, game developers and associations on the front line of the evolving video games landscape.
Sponsored posts are content that has been produced by a company, which is either paying for the post or has a business relationship with VentureBeat, and they’re always clearly marked. The content of news stories produced by our editorial team is never influenced by advertisers or sponsors in any way. For more information, contact firstname.lastname@example.org.
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