GamesBeat

BYOT Episode 5: The business of mobile gaming

Image Credit: Karen Chu

BYOT banner

If we can tear you away from Angry Birds or whatever you’re doing With Friends right now, we have something that might interest you. It’s the latest episode of Bring Your Own Topic.

This time, we’re talking about mobile gaming: its hopes, its dreams, its turn-ons, and how some of the biggest companies in the world are looking to get in on the rapidly growing action. Our host, GamesBeat editor-in-chief Dan “Shoe” Hsu, sits down with mobile platform (and BYOT sponsor)¬†Playhaven chief Andy Yang, free-to-play developer Machine Zone (Original Gangstaz) head Gabe Leydon, and GamesBeat head writer Dean Takahashi — and they use a lot of words like “retention,” “monetization,” and “Norm” (from Cheers).

Listen closely because these guests are some of the smartest in the biz when it comes to mobile gaming. You’ll learn a lot from this show, trust us.

This episode’s topics:

  • The future of mobile games
  • The history and current state of the free-to-play business model
  • Amazon vs. Apple vs. Google

BYOT is available in the Stitcher Radio app.

Stitcher Smart Radio

Listen:

Download (right-click and “Save As”): [.mp3]

Subscribe: [iTunes] [RSS]


Mobile developer or publisher? VentureBeat is studying mobile marketing automation. Fill out our 5-minute survey, and we'll share the data with you.
0 comments

GamesBeat is your source for gaming news and reviews. But it's also home to the best articles from gamers, developers, and other folks outside of the traditional press. Register or log in to join our community of writers. You can even make a few bucks publishing stories here! Learn more.

You are now an esteemed member of the GamesBeat community. That means you can comment on stories or post your own to GB Unfiltered (look for the "New Post" link by mousing over your name in the red bar up top). But first, why don't you fill out your via your ?

About GamesBeat