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Bitmob Hidden Gems: The Assassin’s Creed edition

This post has been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.

Here at Bitmob, we like to write. We know you do, too. In fact, you guys pump out so much great content that some of it gets lost in the abyssal depths of the Mobfeed. And it's scary down there. (Seriously, I think I saw a sasquatch in there once.)

So to save you the trouble and from a possible horrific death, we bring these valuable articles to you in a feature called Hidden Gems. Similar to our weekly Spotlights, these are unedited stories that didn't quite make the front page but are worth highlighting…but perhaps these have fallen between the cracks after some time.

In this edition of Hidden Gems, since Assassin's Creed 3 is about to drop later this month, we're featuring older articles about Altair, Ezio, and the fight against Abstergo. Check 'em out below. Or take your chances with the sasquatch.


What bothers me about the Assassin's Creed franchise
By Thomas Isbell

Thomas likes the AC series, but he argues that yearly installments are causing the gameplay to get stale. "The release of Revelations," he writes, "dampened my hopes for a top-tier masterpiece ever coming to light in the AC universe." I wonder if Thomas feels differently now that a new, main entry in the series is nigh.

Blood is thicker than water: An Assassin's Creed: Revelations prologue
By Matt Polen

Matt scripts out a fictional preview to Revelations, the most recent entry in the series. He really captures the tone of the story and characters, especially protagonist Ezio. I'd read a whole book in this vein, Matt.

A few florins short — Assassin's Creed 2 review
By Michael Wenzel

If you've been on the fence about jumping into the Assassin's Creed series, Michael's thorough review might help. He's pretty tough on the game, though — do you agree with his criticisms?

What I hate about Assassin's Creed
By Toby Highfill

Toby is less ambivalent in his thoughts on the original Assassin's Creed. His biggest beef? He can't get past the science-fictional Animus machine, which connects present-day Desmond to the memories of his ancestors. "DNA is an owner's manual for your body, not a written family history," Toby says. "Since AC does not take place in a fantasy setting, this should not be possible." What do you think?


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