This ain’t your daddy’s The Legend of Zelda.
Today, Eiji Aonuma, a longtime producer for the Zelda series, announced that a new Zelda is in the works and that the development has a specific mission for the new adventure title: “Rethink the conventions of Zelda.”
Aonuma spoke specifically about doing away with the series trope of completing dungeons in a certain order.
“Our mission in developing this new Zelda game for Wii U is quite plainly to rethink the conventions of Zelda,” Aonuma said in the Nintendo Direct streaming-video show. “I’m referring to things such as the players is supposed to complete dungeons in a certain order. That you are supposed to play by yourself; the things that we’ve come to take for granted recently. We want to set aside these conventions and get back to basics to create a newborn Zelda so players today can enjoy the real essence of the franchise.”
All I hope is that the real essence isn’t a massively multiplayer online game.
Aonuma then went on to show some HD visuals for Wind Waker as an example of what they have in mind for the new game.
GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details here, and grab your early-bird tickets here!