The 2D action-platfoming role-playing game Terraria has nearly dug a path to consoles. It’s release is probably only weeks away.
Publisher 505 Games revealed today that it sent the game to Microsoft and Sony for certification and that it hopes to have it out on Xbox Live Arcade and PlayStation Network this month.
“It’s going to submissions now. Obviously, the release date was pushed a little bit, but everything is still full-steam ahead,” 505 Games community manager Logan Rosenstein told GamesBeat. “The game looks great. I personally have over a 150 hours playing it.”
Developer Re-Logic originally released Terraria for PC in May 2011. 505 Games purchased the rights to port the game to consoles, and it’s working to make sure 360 and PS3 owners have a good experience.
“The biggest difficulty was mapping the control layout onto the console controllers,” said Rosenstein. “In development, they redesigned the entire control layout and redesigned all the menus as well.”
It has two different modes — auto and manual — for controlling the cursor. The auto mode enables players to quickly mine or attack in a general direction without having to click on individual blocks. In manual, players can select the exact cell for precise placement of objects.
The port will also focus on multiplayer. 505 is bringing along eight-player online co-op, but it’s also adding four-player splitscreen for gamers who like to pile up on the couch.