GamesBeat

Inside the alternate gaming universe of Soviet Russia-era arcade machines (gallery)

Last week, I spent a little time in Russia talking to smart European startups and getting a feel for what’s happening in Russia’s growing startup scene.

While in Moscow, I also stopped by the Museum of Soviet Arcade Machines to get a look back at an alternate gaming history that most Americans (including myself) aren’t familiar with. The museum contains a mix of working and defunct arcade machines, and it’s now the largest public collection of mid-1970s arcade games manufactured in the Soviet Union.

Back in 2007, three friends — Aleksandr Stakhanov, Maxim Pinigin, and Aleksandr Wugman — were inspired to find a working unit of Morskoi Boi (Sea Battle), a highly popular submarine arcade game from their childhood. Eventually they found a unit, tried to fix it, and ultimately broke it beyond repair.

“We literally took that first machine to the scrapyard,” Stakhanov told the Moscow Times recently. “But after that particular experience, we knew if we didn’t collect the arcade machines and put them together in a museum, then they would end up disappearing completely,”

Later, the trio started getting better at restoring these old machines and finding workarounds to replace parts that don’t exist anymore. But it’s still hard to keep these machines in order.

“On average, three-quarters of the machines will be working at any given time,” Stakhanov said. “They all break down sporadically, and the repair process can often take quite a while. We repair, they break: repair, break, repair, break — it’s a constant process.”

I tried most of the games at the museum and found myself pleasantly surprised with their quality. These games may not be as advanced as arcade staples like Donkey Kong or Tetris, but they have a soul. If this has been my first arcade when I was a child, I would’ve had a lot of fun.

While one might think these games were designed with U.S.S.R. propaganda in mind, most certainly did not feel like it. None of the games features the U.S.A. on the opposite side. These games were designed for current tastes — racing, shooting, hockey, basketball, soccer, and other sports are all covered. A few games included submarines and tanks, but it hardly felt like they were instilling any “values.”

My favorite game was Winter Hunt [above], a game where you attempt to shoot rabbits and other animals in the snow. It felt like a precursor to games like Big Buck Hunter, but it was much more analog. There are dark shapes that look like animals on a large screen. When an animal shape lights up on the screen, you need to shoot it before it “runs away.”

Another great game was Snake, which reminded me quite a bit of that other Snake. In this version, you play a snake roaming a field trying to eat rabbits (what’s with all this rabbit violence?) and avoid running into crops and your own body. It was surprisingly difficult, with the rabbits often jumping out the way just as you approach.

Take a look at the gallery below to see the many types of Soviet-era arcade games are at the museum.

Photos via Sean Ludwig/VenutureBeat


Screen Shot 2014-03-25 at 2.00.11 PMGamesBeat 2014 — VentureBeat’s sixth annual event on disruption in the video game market — is coming up on Sept 15-16 in San Francisco. Purchase your ticket now to save $200!
0 comments

GamesBeat is your source for gaming news and reviews. But it's also home to the best articles from gamers, developers, and other folks outside of the traditional press. Register or log in to join our community of writers. You can even make a few bucks publishing stories here! Learn more.

You are now an esteemed member of the GamesBeat community. That means you can comment on stories or post your own to GB Unfiltered (look for the "New Post" link by mousing over your name in the red bar up top). But first, why don't you fill out your via your ?

About GamesBeat