GamesBeat

Miyamoto blames software delays on Wii U development requiring ‘about twice the human resources’

Above: The Wii U's Pikmin 3 in action.

Image Credit: Nintendo

Developing HD games is very labor intensive. This is something most of the industry learned around 2007 while developing for the PlayStation 3, Xbox 360, and PC. Nintendo was probably too busy swimming in its Wii Sports money to realize what was going on.

Now, Nintendo has an HD console of its own, and it is unsurprisingly discovering that Wii U games need a lot more people working on them than the Wii did.

“When it comes to the scale of software development, Wii U with HD graphics requires about twice the human resources than before,” Nintendo creative director Shigeru Miyamoto said during a meeting with investors. “Please allow me to explain that we may have underestimated the scale of this change and, as a result, the overall software development took more time than originally anticipated just as we tried to polish the software at the completion phase of development.”

Miyamoto is currently overseeing development of the simple real-time-strategy game Pikmin 3. The title was originally due out for the Wii U near its release, but it suffered a significant delay due to this polishing. Pikmin 3 is now not due out until Aug. 4.

These are growing pains that most other developers overcame years ago during the initial transition from SD to HD games. It’s interesting that a company with as many resources as Nintendo couldn’t look back to see this coming.

But Nintendo is nearly through this transition, and Miyamoto doesn’t expect these issues to continue causing problems in the future.

“We are almost out of this phase, and we are also trying to create something unique utilizing an easier development approach called ‘Nintendo Web Framework.’”

Nintendo Web Framework enables developers to begin using HTML5 and JavaScript to program for the Wii U. Previously, all studios had to use C or C++. It is Nintendo’s latest attempt to attract more developers to the Wii U.


Screen Shot 2014-03-25 at 2.00.11 PMGamesBeat 2014 — VentureBeat’s sixth annual event on disruption in the video game market — is coming up on Sept 15-16 in San Francisco. Purchase your ticket now to save $200!

GamesBeat is your source for gaming news and reviews. But it's also home to the best articles from gamers, developers, and other folks outside of the traditional press. Register or log in to join our community of writers. You can even make a few bucks publishing stories here! Learn more.

You are now an esteemed member of the GamesBeat community. That means you can comment on stories or post your own to GB Unfiltered (look for the "New Post" link by mousing over your name in the red bar up top). But first, why don't you fill out your via your ?

About GamesBeat