GamesBeat

Retrospective: 25 crazy years of Strider Hiryu

Hiryu is impossible to describe, because everyone that has seen him is dead.

Above: Hiryu is impossible to describe, because everyone that has seen him is dead.

Image Credit: Samir Torres

Twenty-five years is a long time for a ninja to stay alive and relevant.

After more than a decade of waiting, fans of Capcom‘s slash-fest will finally dive head-first into a new Strider adventure. Sure, it’s a high-definition reboot of the original arcade game instead of a sequel, but it’s better than nothing.

Hiryu’s debut in 1989 left a big impression on gamers with its big, colorful sprites, fast-paced combat, and teeth-grinding difficulty. Yet, 11 years went by without a new entry in the series (Strider 2), and then 14 more years for the Double Helix-developed “Strider HD.”

So, what exactly has Hiryu been doing for the past 25 years?

Check out the gallery below for a retrospective of Hiryu’s few starring roles as a master assassin, plus his part-time gigs as a street brawler, trivia guru, and trading card model.


Mobile developer or publisher? VentureBeat is studying mobile marketing automation. Fill out our 5-minute survey, and we'll share the data with you.