Epic Games announced the latest round of Unreal developer grant recipients, awarding $100,000 to six developers who are using the Unreal Engine 4 to make their games.
The Raleigh, North Carolina-based studio has set aside $5 million in grants to help developers making Unreal Engine 4 projects. Today’s recipients include six small development houses.
Rite of Ilk by Turtleneck Studios: Rite of Ilk revolves around two children as they venture throughout the world to save their tribe from extinction… all while being tied together by a rope. With a focus on interactivity and top-notch visuals, Rite of Ilk allows everyone from friends, family, and couples to play together. Here’s the game’s website and the teaser trailer.
Research and Destroy by Implausible Industries: Research And Destroy is a turn-based strategy featuring third-person shooter controls and simultaneous co-op play, pitting super scientists against the supernatural. The Tokyo-based team of ex-Grasshopper Manufacture developers are showcasing the game to the public for the first time at Tokyo Games Show this week. Follow Implausible Industries on Facebook and Twitter for more details.
All Walls Must Fall by Inbetweengames: Developed by former Yager veterans, All Walls Must Fall is a tech-noir spy thriller set in Berlin 2089 where the Cold War never ended. In this isometric action tactics game, players command secret agents using time travel, social stealth and combat. All Walls Must Fall features procedurally generated levels to deliver a campaign that plays differently every time. Visit Inbetweengames’ website and Twitter for more info.
Kabounce by Stitch Heads: Kabounce is a team-versus-team, third-person multiplayer pinball game where players control the ball and compete to win the best of three games. Conceived during the July UE4 Jam, Kabounce features thousands of customization options and intuitive, physics-based controls. Visit the game’s website and the announcement trailer.
Allright Rig by Alexander Shatalov: Allright Rig is an expandable library of nodes and macros for the automatic creation of character rigs and for working with UE4 character animation. Created by technical artist and 3D developer Alexander Shatalov, the rigging system enables users to automate character animation for games, previsualization, cinematics and animated movies. Visit Alexander’s website for details and to see the rig in action.
MEG 9: Lost Echoes by Skunkwerks Kinetic: Developed in collaboration with science-fiction author William Gibson (Neuromancer), MEG 9: Lost Echoes introduces a new world of tactical action featuring vast and varied environments for players to explore with the Rig, a customizable 10-ton remote-operated vehicle outfitted with the latest in military hardware. In MEG 9: Lost Echoes, survival hinges on utilizing effective loadouts, building defensive structures upgrading the Rig and choosing battles wisely. Visit Skunkwerks Kinetic’s website and Twitter for more info and watch the official trailer.
For more information on Unreal Dev Grants or to apply, visit unrealengine.com/unrealdevgrants.