stories by Alejandro Quan-Madrid

Brave female survivors break stereotypes in The Last of Us (hands-on preview)

The post-pandemic world of The Last of Us does a great job of featuring strong female characters in a way that a lot of other games don't.

God of War: Ascension explores Kratos’ humanity through compassion, smirks, and upskirts

Developer Sony Santa Monica wants to show a more compassionate side to Kratos, but this doesn't mean you'll catch the guy smiling.

Killzone: Mercenary has a safe yet crass strategy to become the Vita’s top shooter

Killzone: Mercenary could be a standout portable shooter, assuming it doesn't trip up over a couple of questionable design choices.

Tearaway is a digital love letter to physical paper (hands-on preview)

This charming platformer from LittleBigPlanet developer Media Molecule doesn't just look like it's made out of paper; it plays that way, too.

Sony harnesses the power of the Internet to promote Planetside 2

Sony Online Entertainment seeks to expand the PlanetSide 2 audience by working with popular YouTube users, its own passionate fan base, and Major League Gaming.

Disney Infinity: Made possible because Disney owns all of this

The Disney conglomeration is using its vast resources to make a game like no one else can. It looks like it might even be fun, too.

Watch the Disney Infinity figures wiggle in 3D

Disney tends to add 3D to a lot of its films, so showing the recently unveiled Disney Infinity figures in 3D seems only natural, right? Check out this small gallery of wiggle pictures taken with a Nintendo 3DS.

Disney’s new Infinity project uses Skylanders-style toys

Disney Interactive is the next big publisher to mix collectible figures and video games with its new Infinity project.

BioShock Infinite forces players to confront racism (hands-on preview)

In BioShock Infinite, developer Irrational Games presents a nuanced experience of 1912 U.S. race relations.

Irrational Games pushes back BioShock Infinite release date

Irrational Games creative director Ken Levine explains what they're using the extra time for and why it's all executive vice president of development Rod Fergusson's fault.

God of War: Ascension multiplayer finds a sweet spot between shooters and fighters

Developer Sony Santa Monica is distinguishing God of War: Ascensions multiplayer mode by making it a blend of first-person shooters and fighting games.

The Ins & Outs of PlayStation All Stars’ newest fighters: Kat and Emmett

The first two downloadable characters for PlayStation All-Stars Battle Royal are coming in early 2013. Game Director Omar Kendall shares some strategies on how to get the most out of them.

Transformers developer using past critiques to fuel change (video interview)

Developer High Moon Studios is hoping to make a more-engaging game with Transformers: Fall of Cybertron by addressing the critical feedback they received on the previous installment in the series.

The Amazing Spider-Man relies on his mobile phone’s GPS (hands-on preview)

The Amazing Spider-Man apparently needs to reference the global-positioning satellite feature on his mobile phone to navigate New York. This interesting spin on the in-game minimap can greatly help players...even if it is a little silly.

Madden NFL 13 is now even more of a contact sport

Developer EA Tiburon is vastly improving the way digital athletes in Madden NFL 13 impact each other. It's also giving fans new ways to stay in contact with the game and their friends. As a result, this installment is much more of a "contact" sport than ever.

NCAA Football 13’s Heisman Challenge mode puts the “I” in team (hands-on preview)

The Heisman Challenge mode in NCAA Football 13 brings an interesting mix of star power and individualism to fans.

FIFA 13 makes key adjustments for a more-realistic soccer game

Developer EA Canada is making some subtle, yet key, gameplay changes to the FIFA formula to give its core fans a more-realistic soccer experience.

3 ways Heroes of Ruin wants you to be more social

Whether it's local, online, or on the street: To get the most out of Heroes of Ruin, you'll need to interact with another human being.

Kingdom Hearts 3D welcomes casual fans back into the series (hands-on preview)

If you haven't been keeping up with the events leading up to Kingdom Hearts 3D: Dream Drop Distance, don't sweat it. This entry could be a great place to jump back in to the series.