stories by Community Writer

When burn victims become arsonists: On public shaming in the videogames industry

We all have a desire to do good, but sometimes that yearning can cause people to perpetuate their own sort of negativity. Here's how the perceived nobility of public shaming is a thorn in the side of the videogames industry, and how to better solve the issues that instigate said shaming.

Why Developers Aren’t Interested In The Wii U

I haven’t written a blog for 3 days, which I know is a while, but it was the weekend and I was very busy and Monday I felt like crap.  Anyway, I was reading an article on IGN about how …

Heavenly Sword Review

Although the game is graphically stunning and boasts a fantastic soundtrack, they do not make up for the boring, repetitive gameplay mechanics nor the poorly paced storyline. Heavenly Sword is more like a cheap version of God of War than anything else.

Between pundits and priests: On moral appeal in videogames journalism

Journalists in the videogames industry enjoy a good rant from time to time, but those tirades can sometimes turn into plain old proselytizing. This is a commentary on morally charged reporting, and why it should be actively discouraged.

Why gamers are right to demand evidence for claims that games are ‘harmful’

I have a friend who is a huge pothead. He smokes all day every day — his life revolves around the stuff. At the same time, he’s one of the most responsible people I know. He’s worked at the same …

Metal Gear Rising’s prediction of a privatized American police force mirrors reality

Walking tanks and full body cyborgs are some of the outlandish predictions made in Metal Gear Rising: Revengeance. But Kojima Productions' vision of privatized police forces may just be their most accurate to date.

Love at first sight: Super Mario Bros.

Most everyone remembers the first time they fell in love. It’s a really special feeling, falling in love for the first time. You get all tingly inside and feel all of these weird things that you’ve never felt before. When …

Anticipating Batman: Arkham Origins

I haven’t written any articles on the upcoming sequel to the two previous Batman Arkham games, however as I am going to replay both Arkham Asylum and Arkham City very shortly, and given that they are two of my favourite …

Far Cry 3: Blood Dragon is a hilarious, neon-drenched exercise in nostalgia (review)

Ubisoft's standalone Far Cry 3 expansion is a love letter to 1980s cyberpunk written on C4 and stuffed in an anthrax envelope.

BioShock Infinite, ludonarrative dissonance, and “next-gen game design”

What can designers do about the ludonarrative dissonance that exists when you try to mix a deep storyline with a shooter?