The top gaming technologies of 2011

Each year brings a host of new technologies to the table that make the gaming landscape seem significantly different from what came before, and 2011 was no different. Here are some of the most important technological advancements the game industry saw in the past 12 months.

Report: Sci-fi MMOs dominated by free-to-play players

As Electronic Arts prepares to release its heavily publicized, subscription-based online game Star Wars: The Old Republic, market analysis firm Newzoo has released new data showing science fiction and space-themed MMOs are dominated by free-to-play games.

How Zynga’s IPO went from a $20B valuation to $8.9B in five months

When credible reports about Zynga’s upcoming IPO filing started flying this July, expectations for the social gaming giant’s value were running $15 billion to $20 billion. Now, with Zynga detailing the offering ahead of trading set to start December 15th, the actual offering price could value the company from $5.9 billion to $6.99 billion, or $7.6 billion to $8.9 billion including employee stock options.

witcher2_vb

Despite heavy Witcher 2 piracy, CD Projekt still rejects DRM

PC fantasy RPG The Witcher 2 has been a massive success for the developers at Poland’s CD Projekt, with over one million sales since the game’s May launch. But that sales success is dwarfed by what the company’s CEO and co-founder Marcin Iwinski estimates is over 4.5 million pirated copies of the DRM-free game downloaded via BitTorrent.