Laura Shigihara talks jumping from music composition to game design and how Zelda, Maniac Mansion, Miyazaki, and To the Moon have all inspired her upcoming game, Rakuen.
stories by Stephanie Carmichael
We asked our readers and a couple of developers about whether or not we should care about characters like Michael, Trevor, and Franklin.
One of the longer Xbox One tasks to undertake is a feature you’ll be using a lot — but that’s not as bad as it sounds.
Titan Books provided us with new artwork of the world of Assassin’s Creed IV.
A book about video game history doesn’t have to be a boring read.
Rune Factory 4 is a little bit of everything you already love.
Video games have given us some amazing stories this generation. Now’s the perfect time to remember them as we anticipate the next wave of consoles.
Editor’s Pick Step away from Los Santos and play these games to wipe the slate clean.
Anyone can participate in the competitions across any mobile device, from anywhere in the world.
Beyond: Two Souls tells a stirring, beautiful story about life and death, but it does have a few problems.
Editor’s Pick Can LoLGuides’ Summoner School help struggling players win at League of Legends?
Sony’s Rain is comparable to the likes of The Unfinished Swan and Papo & Yo, but its greatest weakness is in its story.
Ultima Forever for iOS is a game of choice — so why can’t you play as a female? Mythic explains.
A number of game developers attempt to answer why we need female characters beyond reasons of ”diversity.”
Divekick is a fighting game for fighting game lovers, but it misses the mark for everyone.
Flying Wild Hog is merging classic and modern elements to make a Shadow Warrior game that fits today’s first-person shooter market.
The addition of 3D casts Luigi and the entire team into depth, and the creativity that accompanies it is delightful.
After an outburst on Twitter, Phil Fish has canned Fez II and is getting “out of games.”
As Towerfall’s audience continues to grow, developer Matt Thorson is looking to expand the game to a new platform and bigger community.
Ubisoft Montreal offers some tips on how to become a castle champion in its need dungeon-crawler meets castle-defender game.
Google serves up data on how widely used YouTube has become among gamers.
Supercell and GungHo Online Entertainment’s mobile crossover event comes down to regional influence and shared inside knowledge.
Oddworld HD developer Just Add Water wants to re-create Hideo Kojima’s classic Metal Gear Solid game using the Fox Engine.
Something’s off about this fun new MMO, and it has to do with three familiar words.
Try out these titles Wednesday and Saturday only.
Nintendo wants more time to polish these games for the Wii U.
Nintendo announces more information about its HD remaster of The Wind Waker.
Sony unveils 10 indie developers who are bringing their titles to the PlayStation 4.
Microsoft Studios debuted its new game, Project Spark, which hands players the controls for world creation and interaction.
The Xbox One soft launch date has been announced.
Developer Ska Studios responds to a Russian hacker’s excuse for pirating and rereleasing the game as a PC port.
Capcom’s action-adventure title struggles to find its way amidst too much gameplay confusion, but much of what it does is shiny and new.
Visual novels and gamebook adventures share many of the same challenges, which means similar solutions can make them more popular with modern gamers.
The creators of Puzzle Axe explain what makes the game so special and different from the other puzzle games out there.
The list includes new games from Remedy Entertainment, EA Sports, and more.
Blizzard is making the most out of a bad situation.
A gold-duping problem has cheated the controversial auction house system, causing Blizzard to temporarily take it out of order.
Xseed’s publishing operations are coming together under a new company umbrella.
Warning: Beware of major spoilers in the sky and deep blue sea!
Microsoft is reevaluating its strategy with the Xbox 360 in Japan.