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N. Evan Van Zelfden

URL: http://venturebeat.com
E-mail: evan.embedded@gmail.com

Posts by N. Evan Van Zelfden

As an attorney that works closely with the video game industry, S. Gregory Boyd might just be the envy of his peers.  As technology changes, the law has to keep up with it.
At the Austin Game Developers Conference this week, I got to sit down with Boyd for a chat on his area of practice.  [...]

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On the show floor of the Austin Game Developers Conference this week, Icarus Studios demonstrated a 3D, real-time renderer for Apple’s iPhone.
The North Carolina-based studio has been developing a post-apocalyptic massively multiplayer online game (MMO) for the hardcore gamer. But in the last year-and-a-half, they’ve also started to license their technology and tools to [...]

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The Austin Game Developers Conference featured one of the first official public dissections of the Lively by Google virtual world (or virtual room), and I got a chance to sit down with the project’s creative director, Kevin Hanna in advance of that talk.
One of the news tidbits: Lively could be expanded into the casual game [...]

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Sun Microsystems is at the Austin Game Developers Conference this week, pitching developers on its latest R&D effort, Project Darkstar – an open-source server platform for massively multiplayer online games, social networks and virtual worlds.
This isn’t the first time a company has created a platform that developers can use to create MMOs and virtual worlds; [...]

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Here’s a debut freelance post by Austin game writer N. Evan Van Zelfden, who writes about video game and technology businesses for numerous magazines and web sites, including the Reuters news agency and The Economist.
By N. Evan Van Zelfden
Austin — Electronic Arts once bet heavily on online multiplayer games. Now it’s betting heavily again [...]

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