Advanced Micro Devices said today it has a new six-core server microprocessor debuting months ahead of schedule and it will have new server processors with as many as 16 cores coming in the next couple of years.
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Last Day of Work is launching a new casual web game dubbed Virtual Families today. It’s a family simulation game that hopes to carve out a market in the shadow of the giant Electronic Arts franchise, The Sims, which has sold more than 100 million copies and which launches its third version in June.
While Intel said last week that the recession was bottoming out, Advanced Micro Devices continued to have problems in its first quarter.
I’m giving a speech today in Berlin, Germany at the Quo Vadis game conference. I was asked to talk about the state of the game industry and the prospects for game startups. Here’s an abridged version of the speech for those who want an overview of investment in games. I love games. I played the original Pong when it first came out. I played Wing Commander in the early 1990s until my right arm became too tired to hold the joystick. When that happened, I did what any good gamer would do. I switched to the left arm.
Spansion is announcing today that its EcoRAM flash memory can speed up the performance of some server applications by 50 to 100 times compared to traditional memory chips. It will be interesting to see if this innovation can help pull Spansion out of bankruptcy proceedings.
Caustic Graphics is launching an effort today to woo software developers to its new ray tracing graphics chip debuting in 2010.
Internet ad veteran Erik Matlick has founded Madison Logic, a company dedicated to helping companies generate leads automatically with an ad serving platform called LeadFocus.
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A gaggle of indie iPhone game developers have rallied around Aurora Feint’s social game platform, dubbed OpenFeint, and they’re excited about how it can be used to cross promote games to iPhone users.
Longtime NFL broadcaster John Madden retired today, but Electronic Arts said it will keep him as the lead celebrity on its top-selling game, Madden NFL Football.
A new iPhone app lets you nap at work in your cubicle without fear of being caught.
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U.S. video game sales have held up in the recession, until now. Sales of console games, hardware and accessories fell 17 percent in March to $1.43 billion from $1.72 billion a year ago, according to market researcher NPD Group.
Canadian firm Tribal Nova said today it has raised $2.5 million to help develop kids’ games and virtual worlds, Virtual Worlds Management reported.
Flash memory storage devices are a convenient way to transfer data from place to place, but they’re also a big security risk if lost. Today, Samsung Electronics and Wave Systems are launching new flash memory drives that can encrypt data automatically.
Blizzard Entertainment, owner of the massively popular World of Warcraft game, has switchted distribution partners in the increasingly important Chinese market.
rk, a company that offers online games where many players play simultaneously, has seen rapid growth in the past year and is now opening its online platform to let other publishers and developers publish games there.
So many people are creating games for the iPhone that there’s cottage industry emerging to help them create their applications more easily.
eBay has offered to buy Korean auction site GMarket for [updated figure]$1.2 billion.
Sony has played executive musical chairs in its game division once again. Andrew House, until recently the chief marketing officer for all of Sony, has been appointed president of Sony Computer Entertainment Europe.
Kicking off the tech earnings season as an optimist, Intel chief executive Paul Otellini said consumer demand for computers is much stronger than enterprise demand and that the overall picture isn’t as bleak as some feared.
Contradicting rumors that it would sell Skype back to its founders, eBay announced today that it would separate the Internet calling business from eBay’s core auction business through an initial public offering in the first half of 2010.
Intel, a bellwether for the bleak first quarter earnings season and the whole tech industry, may have just thrown a life jacket to sinking tech stocks.
Nintendo announced today that it will launch Wii Sports Resort, a sequel to its flagship console game Wii Sports, and an improved version of its motion-sensing controller dubbed the Wii MotionPlus. Both are due to come out this summer.
More stories are popping up about a new flaw in the Xbox 360 dubbed the E74 bug, named for the error code that appears onscreen when the console grinds to a halt.
We’ve written about how new developers are enamored with the iPhone. But Trip Hawkins (founder of Electronic Arts) admits that his mobile game company, Digital Chocolate, was late to the iPhone. The San Mateo, Calif.-based company has 350 employees making games for all sorts of cell phones, but the iPhone’s popularity caught it by surprise. Now Hawkins has come back with a vengeance. His company has launched five iPhone games since December and four of them have hit No. 1. That’s no easy feat, considering there are 7,931 games on the iPhone, according to Mobclix. We talked with Hawkins about it at Digital Chocolate.
With more than 1.2 million thin-client computers sold in developing countries, NComputing has a big hit on its hands as it delivers low-cost computing to those who can’t afford or don’t need full-fledged computers.
Chip-packaging companyImbera Electronics is announcing today that it’s raised $15 million in a second round of funding for its 3-D packaging solutions for semiconductor chips.
Analytics firm Quantcast said today it is introducing Quantcast Marketer, a service that provides advertisers with detailed reports on how consumers view and interact with brands online.
Virtual reality has long promised a way to create an immersive illusion so convincing you can’t tell the fake from the real. Futurist Ray Kurzweil says it’s that kind of virtual reality will make virtual travel possible. Not in the way you might expect, with a super-realistic display creating faux imagery on a screen or a pair of goggles. But instead by injecting nanobots into your brain.
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BuzzDash is shutting down due to lack of funding. The online polling site was one of a number of sites that let users create their own polls. We used it frequently here on VentureBeat.
Game companies have had to steer blind when it comes to marketing research in advance of major video game launches. Too often, research from game marketing groups or publications is less than reliable.
Microsoft’s Windows desktop isn’t nearly as efficient at using space as a real desktop. That’s what Anand Agarawala concluded more than five years ago, when he began to study ways to create a better user interface for the screen that computer users stare at all day long.
Ray Muzyka and Greg Zeschuk are the medical doctors who found a second career in video games. They’re the co-chief executives of BioWare, the division of Electronic Arts that is known for its outstanding role-playing games. BioWare’s pattern is to create a universe first and then build a game around that fiction. If it’s a hit, then they do more games in the same universe. Their latest project is Dragon Age Origins, a new fantasy game in a brand new universe that uses much of the same technology of BioWare’s recent big hit, Mass Effect. This game is a spiritual successor to BioWare’s Baldur’s Gate series and it will debut this fall on the PC, Xbox 360 and PlayStation 3. We caught up with them at the recent Game Developers Conference in San Francisco.
The chip industry, long a bellwether for the rest of the technology economy because chips are used in almost every device, is in a bigger funk than ever.
The Nintendo DS has sold more than 100 million units, more than twice the amount of its rival, Sony PlayStation Portable. The Nintendo DSi debuting this week in the U.S. will likely further cement the Japanese company’s hold on the handheld gaming market because it makes portable gaming more social and personal. The DSi launches on April 5, with lots of midnight store openings across the country.
When you have a legendary programmer working for you, surprises come with the territory. Todd Hollenshead, chief executive of ID Software, wasn’t even aware that his technical director, John Carmack, was working on an iPhone version of the company’s classic first-person shooting game, Wolfenstein 3D Classic. But Carmack sprung the surprise, and the game quickly shot to the top ranks of iPhone games. That was just one of many new projects underway at the Mesquite, Texas-based game company, which has been making violent hit games for a couple of decades. I caught up with Hollenshead (pictured right) last week at the Game Developers Conference in San Francisco for an interview.
Anssi Vanjoki wants the technorati to know that there is more to mobile phones than the iPhone. The executive vice president of the new markets group with Nokia, the world’s biggest cell phone maker, gave a talk at the Web 2.0 Expo today in San Francisco in which he outlined the Finnish company’s plans to blanket the world in mobile applications. He showed off a bunch of research ideas we recently saw at Nokia Research in Palo Alto, Calif. We sat down for an interview with Vanjoki after his speech.
Will Wright believes that successful games depend on a feedback cycle where designers create games and incorporate the feedback and content generated by users. As such, the best games evolve after they ship and game companies should do a lot more to reap benefits from game usage data.