stories by N. Evan Van Zelfden

How Curt Schilling started a game company

“It’s been about 28 years since I started gaming,” baseball star Curt Schilling said at GamesBeat 2009. He started with the first Apple computer he ever saw.

“For the last decade, [massively multiplayer online games] have been the focal point …

iPhone gets 3D engine middleware

On the show floor of the Austin Game Developers Conference this week, Icarus Studios demonstrated a 3D, real-time renderer for Apple’s iPhone.

The North Carolina-based studio has been developing a post-apocalyptic massively multiplayer online game (MMO) for the hardcore gamer. …