May 2013 NPD: 3DS sells well on strength of Donkey Kong and Luigi

The industry's growing pains continue in May, but it was a good month for Nintendo's handheld.

Final Fantasy Online director defends monthly subscriptions in the golden age of free-to-play (exclusive)

Are MMOS with monthly subscriptions still a viable option for developers?

Nintendo producer imagines what Metroid and Tingle could look like on Wii U

Kensuke Tanabe, the producer on Donkey Kong Country: Tropical Freeze, tells us his about his ideas for a new Metroid game as well as his burning desire to make a game about Tingle, one of the most-hated characters in Nintendo's roster.

The Final Fantasy XIV director talks business, gameplay, and doing away with the Final Fantasy logo (interview)

After all, it's not every day a major game company -- especially a Japanese one -- publicly apologizes for releasing a subpar product. But it's even less common for that company to then spend millions more rebuilding that years-old title for a second shot at success.

Twitch blazing a path to livestreaming ubiquity with its updated SDK (interview)

Twitch is offering up a video-streaming solution to any game developer.

Xbox One’s Project Spark may actually live up to its ‘be anything you want it to be’ billing

Project Spark is part Fable, part LittleBigPlanet, and part Minecraft.

The world of The Witcher 3: Wild Hunt is dark and full of terrors (preview)

GamesBeat got a sneak peek of The Witcher 3's giant open world and monster-slaying during this year's E3.

Ryse: Son of Rome captures the exciting and bloody parts of Roman history (interview)

The game follows the career of fictional character Marius Titus on his journey to become a Roman general.

Logitech iOS 7 iPhone gamepad photo leaked

The idea of a decent gamepad controller for the iPhone is something that many gamers -- casual or otherwise -- are bound to be happy about.

The demo for Wolfenstein: The New Order was amazing — here’s why

The newest Wolfenstein is exploring new territory for the series: story and character development like you've never seen.

Finding old-school charm in Xbox One’s new-school Killer Instinct (preview)

Will Microsoft Studios' new Killer Instinct recapture the gameplay that immortalized the fighting series?

Titanfall’s gameplay justifies the hype for the upcoming shooter (first impression)

Respawn Entertainment's Titanfall is sure to be one of the hottest titles coming out of the 2013 E3 trade show.

Call of Duty: Ghosts brings Splinter Cell-style stealth and a drone-like dog (first impression)

The first-person shooter gives you control of a trained German shepherd that operates like a remote-controlled drone, but it's also your companion.

Bungie needs to show more about what will make Destiny unique (first impression)

The eyes-on demo is impressive from a visual sense, but it should offer more than just a massively multiplayer first-person shooter experience.