We don’t really have to bring every series over to the new consoles, do we? Here are the ones we’d leave behind.
In celebration of Halloween, the GamesBeat writers and editors pick the moments that chilled them the most over the years.
Two fans have translated a fully playable version of the Silent Hill visual novel, which Konami never localized for the West.
Everything about the Silent Hill games feels like it contains deeper meaning — even the save points.
We interview the writer/director of one of the most poorly reviewed game movies of all time.
Kohei Uchimura, one of three Konami gymnasts, has won a gold medal at the 2012 London Olympics.
If you’re looking forward to seeing someone have their skin ripped off or get dissected by barbed wire in 3D, Silent Hill: Revelation is probably your kind of movie.
Even with its “simplistic” aesthetic and presentation, Lone Survivor manages to surpass many high-profile games by way of its narrative strengths. Drawing clear influence from Silent Hill, Lone Survivor successfully builds upon the psychological thriller.
Spirit Camera: The Cursed Memoir is one of those games where the “Genre:” tag should read “Design Experiment.” It feels like the first question the creative team asked was, “How can we try out this new technology?” as opposed to “What is the story we want to tell?” or “What kind of experience do we want to create for the player?”
I apologize for being little late with this review. I got sidetracked attempting to fix an elevator (I failed) and patching up the broken ribs of a gang member whom I really should’ve been putting down instead (and I don’t mean by insulting him).