Why do we love video games?

A few days ago, my boyfriend was relaxing on the couch, playing Defiance, and he said to me, “Do you ever wonder why we love video games so much?” Yes, I do wonder that. It’s something I think about a lot, actually. Let’s break it down and examine just why we love video games as much as we do, and why they’re more than just “silly games” to us.

Why video game music is more important than you might think

On the second day of PAX East 2013, I attended a panel titled “Behind the Music of Blockbuster Video Games.” It was a panel that I was extremely interested in because I have always loved and appreciated video game music, as well as the composers who write the music that we all know and love. They picked some amazing composers for the panel, including Greg Edmonson (Uncharted 1-3), Jason Graves (Tomb Raider/Dead Space 1-3), Jack Wall (Mass Effect 1 & 2, Black Ops 2), Kevin Riepl (Gears of War series, Aliens: Colonial Marines), and Inon Zur (Prince of Persia, Fallout 3, Dragon Age series). You can watch the panel here.

Evoland’s creative concepts take players through a history of RPGs

When Evoland begins, you find yourself in a very constrained area that is also in black and white.  Your character is between two chests, one to the left and one to the right.  Trying to go left reveals that your only form of movement is to the right.  Picking up the right chest grants you leftward movement.  When you then pick up the other chest, you can now move in all four directions.  This trick is what Evoland is all about.

TIE Fighters, Psychics, Tentacles, and Fractals — A Farewell to LucasArts

LucasArts were one of the last few names to survive from what has arguably been one of gaming’s most exciting eras stretching from their founding during the 80s as players and programmers came to grips with the new medium and on through the 90s as PCs and consoles accelerated into the 3D age. Their history reads like a who’s who list of fantastic games crossing multiple genres.

The Benefits Of Microsoft Points

There were loads of rumours and suggestions that indicated Microsoft were going to abandon Microsoft Points and simply go straight to cash instead. While it still hasn’t happened it is likely that MS Points will not feature in the next generation after all the hate they have gotten over the past 8 years.

A Gamer’s Lament of April Fool’s Day

April Fool’s Day.  Probably one of my least favorite days of the year.  It doesn’t affect my life at all in reality, at least not with my current social relationships I have.  In fact, if I didn’t go online, I would most likely forget this day exists every year.  Unfortunately, I am quickly reminded of what I like to call Liar’s Day every year when I venture online to some of my favorite sites.  It is the one day a year where game companies believe they have the ability to lie outright to their fans and have no consequences afterwards.

Sleeping Dogs Review (PS3): Undercover Gangster’s Paradise

There comes a time when I think I have every video game genre pegged. First person shooters more than anything else, I guess – but, yeah, sometimes I’m almost certain of what I’ll find when I boot up a game like Sleeping Dogs. Fast cars, awkward cover-shooting, a foul-mouthed supporting cast and a seemingly endless run of extremely-violent situations — some of which are either mandatory or optional to experience — were all I expected to find lining the streets of Hong Kong, but thankfully, there were more than a few surprises lurking in the ports, markets and alleyways of this neon city.

Enslaved: Odyssey to the West Review

Enslaved is a peculiar game that caught my fancy the moment I jumped into it thanks to its mysterious world and well voiced characters. I was hellbent on trying to figure out what the heck was going on and what happened to this post-apocalyptic United States. If you love a good science fiction tale, even though the way it is put together may seem a bit sub-par to some, you’ll feel right at home with this game.

F.E.A.R. 2: Project Origin Review

Even after two disastrous expansions to the original game, Monolith studios proved they could still deliver a frightening, yet “shooterific” experience that I, for the most part, enjoyed up to the very end. The game provided everything I was hoping for from the heart pounding scares to the action-packed clashes with enemy soldiers. If you are a fan of any or both of these two things, the game is definitely worth checking in to.

The Elder Scrolls V: Skyrim Review

Skyrim took over my life for the better part of a month and I truly felt like I had become apart of the game’s world. By the time I checked out, I had bought a house and gotten married, saved the countryside from civil war and defeated the dragons. The game is not something I’ll soon forget, nor completely avoid for a very, very long time.

Review – Bioshock Infinite (Xbox 360/PS3)T

You play as Booker Dewitt, a guy who owes some serious debt to some very, very unsavoury people. To pay back this debt he must enter the floating city in the sky called Columbia. The introduction is typical Bioshock, throwing you right in deep with the mysteries and giving you few explanations. If you watched all the trailers and kept up to date on it until its release, then you’ll generally know what the story is here.

PAX East 2013: Mercenary Kings

One of my favorites of PAX East this year was Mercenary Kings by Tribute Games. Tribute Games is a small independent developer out of Montreal who have only released one other game so far and that was Wizorb. I was a big fan of Wizorb, so I decided to check out their newest title Mercenary Kings and I was not disappointed. Here is the trailer:​

Cash For Sins: The Church Indulgence Returns In A 9Yr-Olds Kickstarter

I periodically will stumble across items that make me do a “double take,” meaning I check it and then I check it once more for good measure, because the thing I saw is hopefully not the thing I think I just saw. Sadly, sometimes it is. This is the case for a recent Kickstarter project where a seemingly supportive mother wants to help her daughter in a charming sibling rivalry against her older brothers. The mean duo of males has ridiculed the girl, stating that her gender is incapable of producing good games. Still, at just 9 years of age, the girl isn’t fazed and with help from mommy dearest, Kickstarter can come to her rescue and send her to RPG Camp, whatever that is, if they can muster the $829.