A block on used games, why we shouldn’t care

This is in response to Michael Kyle’s piece about why he’s OK with a block on pre-owned games.

Hey Mike! Can I call you, ‘Mike?’ I hope so because I want to keep this informal. Anyway, I enjoyed reading your …

Jason West retires from Respawn Entertainment, confirms studio co-founder Vince Zampella

Jason West has retired from Respawn Entertainment according to this post on Respawn’s website by Vince Zampella. The pair co-founded the studio after their highly publicized departure from publisher Activision and developer Infinity Ward in 2010. They co-founded Infinity Ward …

20 Years of Star Fox

It may have passed by most people, but February 2013 was the 20th anniversary of the Japanese release of the original Star Fox. March is the 20th anniversary of its North American release. Thinking about that made me try …

“Big boy indies” support Ouya only because they’re paid to, claims Tiswaz Entertainment CEO Kevin Dent

According to his LinkedIn profile, Kevin Dent is the CEO of Tiswaz Entertainment, COO of P4RC, Inc. and Chairperson for IGDA Mobile SIG. His About.me page lists him as a “Video Game Executive” and “a 14 year veteran from the …

Your friend the videogames journalist: No gods or kings

Many look to videogames journalism for truth in the industry, but the practice is not without its flaws. With an abundance of people uneducated and untrained in the discipline, games reporting has embraced blatant speculation, the embellishment of opinion, emotionally charged commentary, and the misinformation that the title of "editor" alone is enough evidence to heed one's words without a hint of doubt.

Sunk by Games for Windows Live

I had a copy of the BioShock 2 Collector’s Edition nestled in my office closet for an indeterminate amount of time after finally acquiring it cheap off Amazon in the wake of a relatively underwhelming, in comparison to the first …

Max Payne 3 looks and sounds great, but leaves little else to be desired

Max Payne 3’s presentation is great, especially for a third-person shooter, but other parts of the game feel tired and laborious. What's more important to you: storytelling in video games or variety in gameplay?