The Nintendocalypse and you

If you follow video game news, you must be aware that we are on the brink of the Nintendo apocalypse (or Nintendocalypse, if you will). The bad showing at E3, the lack of excitement for the Wii U, the falling popularity of Nicolas Cage, and clues hidden in the Mayan calendar are all signs pointing to the end of the Mushroom Kingdom.

Screw “realism” in video games

I’m tired of the need for more “realism” in games.  I don’t want to hear about how realistic Call of Duty is while you’re cowering behind cover watching the red Kool-Aid disappear from your screen. I don’t care if Battlefield 3’s bullet-drop physics somehow makes it a better shooter. Does it really matter if you play Forza Motorsport, Gran Turismo, or Need for Speed? They all look and feel fantastic; why does it matter if one is more realistic?

Do developers that try to widen their game’s appeal actually increase sales?

I know of basically two ways to manage a game franchise: Either you try to cater to your fan base by giving them what you believe they want, or you try to go out of your "niche" and appeal to what you think gamers who were not interested in the first titles would want.

Writing for Bitmob helped me get a job teaching game design

I just picked up a part-time job teaching game design to underserved youth in my neighborhood. The funny thing is, I’ve never really made a video game before, and I don't know how to program. What I do have, however, is three years of experience writing about games and plenty of industry contacts, all thanks to Bitmob. I was able to sell myself on those points, and now I’m using my insider perspective to put together a kick-ass program.

Zynga ‘unleashes’ bigwig Mark Pincus after big product unveiling

Zynga chief executive Mark Pincus was quiet for the past couple of months as Facebook went public and Zynga geared up for its big Unleashed event last week, where the massive social-game developer unveiled its latest social games. But afterward, Zynga unleashed Pincus for an interview with the Associated Press. Here’s some of the choice quotes from the man whose company brought us social games on Facebook such as FarmVille, CityVille, and now The Ville.

Team Fortress 2 father-son tag team celebrates Source Filmmaker’s announcement

Normally, the Scout wants nothing to do with the Spy during Team Fortress 2's chaotic scrambles for the intelligence within its Capture the Flag maps. That rather unflattering business with Scout's mother left a lasting grudge, after all. Of course, all it takes is one skilled machinima director to show the other side of the dented baseball bat.