Bitmob Writing Challenge: Total Control Collected Works

Last month, I asked the community to examine the controls of their games and their effectiveness for the Total Control Bitmob Writing Challenge. Four writers submitted their takes on both classic and modern titles, and all of these pieces made the front page of the website. This is the final prompt I'm hosting for now, so put down your gamepads and check out these great entries.

Dishonored and Spec Ops: The Line do gore right

I like blood and guts. Part of that, I have no shame in admitting, comes from my gib-tastic experiences playing Quake and Half-Life as a kid. Another part of me isn't quite as juvenile, however. It yearns for maturity in video games and to see them taken more seriously as an artistic medium, but it still wants more pixilated viscera.