Bitmob Writing Challenge: In The Beginning Collected Works

It’s somewhat fitting that was I was having trouble writing an introduction for a Bitmob Writing Challenge roundup about crafting five different openings for a piece. The beginning of your article sets the tone for the rest of your work, and you are only hurting yourself if you don't put any effort into it. When I read articles as part of my moderator duties on this site, I examine them from beginning to end regardless of how it starts. Few people will feel obligated to do this.

Do triple-A games have a future?

Alex Hutchinson, creative director of Assassin's Creed 3, recently went on record as saying, "We're the last of the dinosaurs …. We're still the monster triple-A game with very large teams [and] multiple studios helping out on different bits. There are fewer and fewer of these games being made, especially as the middle has fallen out."

Video games can become great films, and this is why

We’ve all seen some of the horrible results that result from high-profile, big-screen video game adaptations.

Retro games on the iPad are surprisingly … OK

Six months ago, my Atari 2600 stopped wanting to recognize its controller. Given that the console is older than me, I didn't begrudge it finally dying, but I was a bit sad. It joins the ranks of my bullet-riddled Intellivision and corroded Coleco Gemini. Someday I will go back and fix any loose wires and clean up all those bad connections, but I'm simply too busy to rip apart consoles these days.