Motorola Droid Razr Maxx, hands-on with the first smartphone with enough battery life for a full day’s business use

It’s an unfortunate truth: if you want a phone that will last all day, get a dumbphone. Smartphones aren’t designed to last all day, and as the features and uses increase incrementally, the battery life has stayed a consistent not long enough. Business and power users know this all too well – it’s one of two reasons why too many of us carry around two phones at all times.

CSR shows how your phone can navigate inside large buildings

CSR, the leading maker of navigation chips, showed how you can use its upcoming platform to find your way inside large buildings such as the giant Las Vegas Convention Center. Now a combination of several new technologies makes it possible to navigate with map-based directions inside large buildings, giving you even fewer reasons to get lost or be late for an appointment.

Hands-on with the One Laptop per Child XO 3.0 tablet (video)

Of the major products unveiled at the Consumer Electronics Show this week, one of the most promising was the new  education tablet from One Laptop per Child. The nonprofit group, which has teamed up on the tablet design with Marvell, showed off its OLPC XO 3.0 tablet and said it was ready to start negotiations with governments or other bodies to purchase large numbers of the devices.

Sneak peek at SteelSeries’ pocket-sized controller for tablet and smartphone gamers

One of the most persistent problems with gaming on smartphones and tablets is the lack of physical controls. This has created an opportunity for developers to create unique game experiences, but more traditional-styled games that have found commercial and critical success, like EA’s Dead Space and Gameloft’s N.O.V.A. 2, mimic the control style found on traditional gamepads. Touch controls are good enough to play, but are still a far cry from the feel of a physical controller.