GamesBeat A bad Internet connection can make you a great Halo player August 7, 2012 7:09 PM Jordan McCollam This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff. To gamers, lag is a dirty word. It frustrates us to no end and is usually the reason behind many broken controllers. Lag is a curse from the fiery depths of gaming hell, yet I’m about to tell you why it’s actually a good thing. Well, sort of. During high school, I was one of the worst Halo players you would ever see. When my friends and I played, I would average around two kills per match. Most of the time, I just rode around in vehicles trying to avoid confrontation. I would consider four kills a good performance, but I would also die a lot. My character would average about 15 deaths per game, which obviously made my kill-death ratio pretty bad. Then I went to college. I went to a small school in the middle of West Virginia, and well, people don’t have a whole lot to do there except getting drunk and playing video games. Also, my college didn’t feel that a good wireless Internet connection for the student body was much of a priority. But I played anyway. For three years, I fought through red-bar internet connections and debilitating lag where it looked like my opponent was running straight into a wall over and over until I’d randomly drop dead. On most days, multiplayer wasn’t fun. Over time, I eventually adapted to the lag and began trying to anticipate where I thought my enemies would be instead of reacting to where they were. My friends and I got so good at this that the strategy started working. We won a few games and began to call ourselves “the best lag players in the nation.” Then, something happened that I didn’t expect. My college expanded a lot in the three years I’d been there, and suddenly, it decided that a good wireless Internet connection was a good idea. When I played my first game with the good connection, the difference was incredible. I was playing like a seasoned Halo vet, anticipating my enemies’ moves with perfect accuracy. I had become good at Halo without realizing it. Now, I average anywhere from 14 to 18 kills a game, and I get killed a lot less often than before. I don’t just ride around in vehicles trying to avoid people. I go looking for my enemies. Lag taught me how to predict my opponent’s actions, and it made me a deadlier Spartan. So next time you start to curse out your twitching on-screen avatar, remember my story. I transformed from a laughable newb into, in my opinion, a pretty darn good Halo player. And I owe it all to lag. Follow me on Twitter @thyjordo.