User acquisition may not be sexy, but it’s critical in mobile games (part 2)

A panel of experts describes both paid and non-paid user acquisition tactics.

User acquisition may not be sexy, but it’s critical in mobile games (part 1)

A panel of experts describes both paid and non-paid user acquisition tactics.

Everyplay lets you brag in mobile-game replay videos with FaceCam

Twelve percent of those who watch game replay videos also download the game.

Northern European startups headed down Santa Claus Lane

Arctic Startups, which covers entrepreneurship and technology for the Nordic and Baltic region, is shutting down its business operations but will continue to document innovation from the North.

Applifier’s Everyplay shares videos of your best mobile game replays

Ever wanted to show off your Angry Birds' skills to the world? New social-gaming network will allow players to share game replays with their mobile devices.

The DeanBeat: At Casual Connect, massive confusion and angst about digital publishing 2.0

The definition of a game publisher has become confusing, and the ultimate answer this is important for developers.

GamesBeat weekly roundup: Tom Hanks, Tony Hawk’s Pro Skater HD, game startups in Estonia, and more

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.

Applifier launches video ad network to monetize Facebook games

Applifier's new Impact service monetizes Facebook games by providing in-game rewards for watching targeted video ads for other social games.

Mobile game discovery isn’t ready for primetime

Even high-quality games are still getting lost amid the thousands of apps on the various mobile app stores.

Getting your app discovered is still a lot harder to do on a mobile platform than it is on a social game …

Reflections on GamesBeat 2011 and the road ahead in mobile games

Our well-attended GamesBeat 2011 conference took place this week, and here’s what you missed.

As I noted in a preview story on mobile games, the conference was all about the wide-open battle for control of the emerging mobile gaming market. …