The DeanBeat: Game industry predictions for 2013
Predictions are always embarrasing in hindsight, but we love going out on a limb.
Predictions are always embarrasing in hindsight, but we love going out on a limb.
The app for gamifying sales was so successful that it led to spinout.
Verizon Wireless has "gamified" its community web site and received a big boost in traffic as a result.
Bunchball is announcing 10 new apps today that will "gamify" (make non-game apps and processes more game-like) websites and enterprises in a quick and painless fashion.
Here are some of the stories that ran on GamesBeat this week. We’re running more articles exclusively in the GamesBeat section of VentureBeat, particularly when they’re mainly of interest to our game readers. The broader-interest posts will continue to run …
At VentureBeat, we come across a lot of funding news every day. In order to bring you the most information possible, we’re rounding up the quick-and-dirty details about the funding deals of the day and serving them up here in …
Kiip has gained a large following of game developers who are connecting its real-world rewards network to mobile-game achievements. When you hit a big milestone in a game, Kiip will offer you a reward such as a Starbucks coupon.
Now …
Bunchball has made a name for itself by gamifying web sites and business applications so that users are more engaged. Now, the company is personalizing gamification to target individual users with its new Nitro Flamethrower offering.
To date gamification has …
Bunchball is trying to “gamify” every web site in the world via tools that make sites more game-like. Its new Nitro for Salesforce.com uses game-like rewards to motivate salespeople, driving up adoption, engagement and performance among sales employees.
Nitro integrates …
Gigya has made its mark by making web sites more social. Now it’s going to gamify them too. The company is announcing today that it will offer a Game Mechanics software as a service so that companies can make their …